I was wrong. ARC Raiders was not shadow-dropped at Summer Game Fest last week, as many of us had hoped. That was probably for the best, considering I lost internet for most of the weekend. What we did get was a new trailer and a release date: October 30th. After that deflating announcement—like my internet—the hype dropped for ARC Raiders.
Am I less interested in playing ARC Raiders? No. I'm still looking forward to the game. I'll just have to wait a little longer. The game will likely be better for it, with extra time to add content and smooth out technical issues. It was unrealistic to expect a shadow drop. Shame on me.
But I can’t stand here and say I’m not irritated about how things went down—especially considering this is the second year in a row I’ve had my excitement for a game crushed by a lackluster Summer Game Fest announcement. Last year, it was New World and their “big announcement,” and in a shockingly similar series of events, ARC Raiders followed suit this year. Maybe it's Summer Game Fest?
Last year, I was able to shift my perspective and stay interested in what New World's announcement meant for the game. I expect to do the same with ARC Raiders the game. Just like then, I'm sitting here every day checking news feeds, waiting for the next bit of info about the game.
While I’m still excited for the game, I have to admit I’ve lost a bit of respect for Embark Studios. I really thought they were a different kind of developer—one that could actually surprise gamers. They built and fueled the hype after Tech Test 2: the hidden game files with the secret countdown timer, the bleeped troll video, the Summer Game Fest teaser featuring Scrappy the rooster. All of it now feels unwarranted, considering all they delivered was a ho-hum trailer and a release date. Basically, we had a secret countdown timer... to another countdown timer. That’s a fat L on Embark’s part.
With that said, Embark did issue an apology (see image below post)—and it seemed genuine. My main concern, though, is that they had to see this coming. They had to know the level of hype and the tactics they used didn’t justify what they were actually delivering. If they didn’t... oof. That wouldn’t reflect well on their marketing and community teams. If they did... oof.
I’ll hold onto my own dumb hope that Embark wanted to shadow-drop the game and just came up short. In my odd little gamer mind, that’s the only explanation that makes sense for revving the hype engine up as much as they did.
So, Embark takes a few steps back on my developer list. ARC Raiders stays at the top of my “want to play” list. Now I just need to figure out what to play until October 30th.
Note: this post was edited with the help of AI (ChatGPT). The thoughts are my own. The grammatical correctness is the AI.
Embark Apology screenshot
0th.
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