tag:blogger.com,1999:blog-13266751.post114841587331739233..comments2023-10-16T06:10:08.321-04:00Comments on Heartlessgamer.com: Vanguard beta in trouble?heartlessgamerhttp://www.blogger.com/profile/02809717223567961650noreply@blogger.comBlogger222125tag:blogger.com,1999:blog-13266751.post-90189231518431587382007-01-03T21:34:00.000-05:002007-01-03T21:34:00.000-05:00Why is it bad to not want a game like WoW. If I w...Why is it bad to not want a game like WoW. If I wanted to play a game like WoW I'd play WoW. However, EQ is old, I'd like to see a more updated version of EQ. I'm all for these fanbois, keep pushing :).Anonymoushttps://www.blogger.com/profile/07404777292830696119noreply@blogger.comtag:blogger.com,1999:blog-13266751.post-88963095014888475662006-12-10T21:37:00.000-05:002006-12-10T21:37:00.000-05:00I an in beta but I finally gave up last week. As o...I an in beta but I finally gave up last week. As other posters have stated, there is no "Soul" in this game. There are features and gimmicks, but there isn't anything to sweep you up and take you through from newbie to end game.<br />There are good bits too. The diplomacy for the DEs was very promising as it had an involved plot line. Sadly it stopped after a couple dozen parlays, and you are left wondering why you bothered with it.<br />Anyone who has designed a game, a novel or any other artistic piece knows you design the philosophy and theme of the work first, then you flesh it out. Vanguard seems to be done the other way. There is a lot of details, but I can't see any cohesive design theme for the players.<br />I stopped beta testing (yes I did test and send in feedback on issues, as I really wanted VG to succeed), because I had no idea why I was bothering. I was running from one group of baddies to another with no objective to kill them to finish a quest.<br />Brad is praised for being the creator of EQ, but it feels like the design team was left behind when Vanguard was designed.<br />The mmogs that succeed in 07 will be ones which are accessible to the non-traditional online playing public (eg WoW) or games which have a massive theme which draw in the players and make them want to get involved with all elements of the game, not just grinding so they can get to an end game as fast as possible which inevitably becomes a slow form of suicide.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-50235693350607072182006-11-12T03:53:00.000-05:002006-11-12T03:53:00.000-05:00I think even Utnayan lost interest in this. lolI think even Utnayan lost interest in this. lolAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-88476660175961611602006-09-27T06:44:00.000-04:002006-09-27T06:44:00.000-04:00This is my personal review so far:
The problem is...This is my personal review so far:<br /><br />The problem is that the game is not challenging even today. Even after a year of testing and thousands upon thousands of beta invitations, it lacks the luster and soul that gives the drive only a true gamer can embrace.<br /><br />The way I see it is that your typical experienced gamer knows a good game when he touches the keyboard. He senses the goals he wishes to obtain immediately from the cues derived from the world. He knows his objective and shares it with those of like minds.<br /><br />It requires a talented and organized environment to strike an interest in players who will then share game objectives with each other with zealous. Those players form their bonds from the cues taken only from the interest the world GIVES to them.<br /><br />Whether it be taking down D'Vinn in Crushbone in Everquest or Hogger in Elwynn Forest in World of Warcraft or Grimgosh on the Isle of Refuge in Everquest 2, players find goal after goal after interesting goal to defeat with each other.<br /><br />A good virtual world sets the environment that grabs the players' interest. The NPC's tell the story and promise rewards to the players who will join in their plights. There is neither enough of that in Vanguard, nor the interest on the NPC's part for the player to get involved. It reminds me of hack and slash, hope for loot and repeat this endlessly while trying to find a reason for being there.<br /><br />Like Everquest, you must maintain two sets of gear because you will be venturing back to your death site with naked fists if you don't. This is complicated by the sheer volume of the world and after numerous deaths, just becomes annoying more then anything else.<br /><br />While it is graphically appealing in some respects, it is much too large and redundant in the landscape patterns to appreciate. Imagine yourself overlooking the Grand Canyon at all times and wadding and fighting through vast plains to get there and that's what your reward will be - a good view for a few seconds but no real interaction with the inhabitants who live there and give YOU a purpose for joining them. This is the primary problem I have with Vanguard. The players are expected to breathe life into the world and not the world breathing life into the characters.<br /><br />The game has less then a year until release and yet players still complain about their lack of interest. Even the strides made to lessen the severity of penalties hasn't swayed that many opinions. The soul-factor is missing and the players notice that and disengage.<br /><br />It's not that I haven't found those with an interest. However, I tend to separate those interests into 3 categories, listed in volume priority respectively:<br /><br />1. Those beta players who have a financial interest in Vanguard such as Silky Venom, which the place is loaded with at given time and which Brad's own lawyer, Oloh, administers over;<br /><br />2. Pre-formed guilds or fansites looking to establish a name for themselves within a new MMOG and that includes those looking to capitalize on it as gold resellers later. You can almost smell those types and I could probably name exactly who would be among them;<br /><br />3. Those individuals who actually do like the game with no alterior motive whatsoever.<br /><br />If you take categories 1 and 2 away, you are left with true gamers who only wish to either play or not play this game for the sake of gaming and nothing else.<br /><br />I'm afraid that among those people, I see too many complaints that the world is too big and lacks the personality and mechanics enough to hold their interest in even purchasing Vanguard at this point in time. So they have stated and so I reiterate to you, here.<br /><br />There is also the prevailing question as to exactly what spec hardware will be required upon game release that leaves many a gamer in a puzzled debate.<br /><br />A fourth category could also be included here and that is the review sites such as www.fohguild.com where there is always an interesting debate to be found. I found it interesting to note that Utnayan takes my vote for being the most critical in terms of looking out for the player paying for finishing costs after game release. It's rather odd he battles his own peers in that regard, but objectively, I do note that in private forums, those same peers agree with him where he is not present to view it. So I tend to think they do agree with Utnayan's plight, they just don't accept his particular presentation of it on the FOH forums. I suspect it's hard to overcome a bitter history some of them have with one another and that's obvious, but underneath all the arguments, it's understood they ultimately agree with this sentiment.<br /><br />Also present on the www.fohguild.com reviews is McQuaid himself, diligently plugging advertisements for his game and taking the occassional pop-shot at Neric, his ex-beta nemesis.<br /><br />Some videos have also been recently released by the beta players via McQuaid after his pending approval and posted on FOH forums as well as his own. Dismissing the fact that the background music reminded me of the song BORN FREE most of the time, it was evident the FOH crowd did not take kindly to McQuaid's pre-approved submissions, and that was without Utnayan's prodding.<br /><br />That is all for now.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1156852273273434132006-08-29T07:51:00.000-04:002006-08-29T07:51:00.000-04:00If you're so much of a head-case that you need a g...<B>If you're so much of a head-case that you need a game to be "challenging" because in your opinion, WoW isn't enough to satisfy your 24/7 intake, hey, go knock yourself out. Grind levels until your eyes bleed, your fingers fall off, your pissing in the mason jar under your desk and the stink from your body is ripe.</B><BR/><BR/>bwahahhaha!<BR/><BR/>QFT, man! QFT!!!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1156841507881794232006-08-29T04:51:00.000-04:002006-08-29T04:51:00.000-04:00Heartless said, "I shouldn't live in fear while pl...Heartless said, "I shouldn't live in fear while playing a game."<BR/><BR/>That's the point. Those vanbois demand "punishment" and tell the players they <B>should</B> "fear death". I've heard them use that terminology a million times. That's why I don't even go there anymore.<BR/><BR/>They sound like sado-masochist pigs. The attitudes suck. Just like the poster wrote, the devs LISTEN to that crap he writes. The blogger who posted the article is obviously telling the truth. They ran off the sane people. The crazy ones are still in there and nothing has changed. This poster is nuts. He's certifiable. He actually believes when the devs listen to him, there goes the end of WoW. In your dreams, buddy. It ain't gonna happen. Get it through your thick head!<BR/><BR/>The burning crusade expansion in WoW will be out in December, before your Vanguard and your saga of heroes will never reach the saga stage. It won't even be a "distant memory" as you put it.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1156840866155197842006-08-29T04:41:00.000-04:002006-08-29T04:41:00.000-04:00I know for one the weak have been ran off You call...<B>I know for one the weak have been ran off </B><BR/><BR/>You call them weak. I think they're just smarter then you are. hahahaAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1156840417096282472006-08-29T04:33:00.000-04:002006-08-29T04:33:00.000-04:00no content, story-line or reason to exist in the w...<B>no content, story-line or reason to exist in the world</B><BR/><BR/>I noticed that guy never did answer if there was a point to this game or not, did he? Uhhh, nope, he didn't! <BR/><BR/>So,<BR/><BR/>Content? Unfinished<BR/>Storyline? N/A<BR/>Purpose? Kill tougher mobs<BR/>Bonus? Death Penalties<BR/><BR/>Can you say, "Yayyyyy"?<BR/><BR/>Rawwwwrrrrr! hehAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1156839859198165462006-08-29T04:24:00.000-04:002006-08-29T04:24:00.000-04:00The only reason to exist in Vanguard is for challe...<B>The only reason to exist in Vanguard is for challenge at this point. It has 1 more contient to be added before release which is putting presure on the devs to try and get this game out on time; which I doubt it will be with how much more that needs to be put in.</B><BR/><BR/>All you just did was confirm that the game isn't hardly done and won't be done when it hits the shelves. Further proof the people who buy it will be paying for Vanguard's completion, which I believe was Utnayan's bitch all along.<BR/><BR/>Look, with 6 million subscribers in WoW, I think the gaming world has loudly proclaimed the novelty of online games has had its day and the fun factor is where it's at.<BR/><BR/>Most rational people aren't going to spend their life in a game, quit their jobs and sacrifice their relationships. So much for YOUR idea of a "challenge". We all KNOW what that means so please don't sugar coat it. It happened in Everquest and lesson learned.<BR/><BR/>If you're so much of a head-case that you need a game to be "challenging" because in your opinion, WoW isn't enough to satisfy your 24/7 intake, hey, go knock yourself out. Grind levels until your eyes bleed, your fingers fall off, your pissing in the mason jar under your desk and the stink from your body is ripe.<BR/><BR/>Who cares? Really? Who cares? LOL!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1155903911062540702006-08-18T08:25:00.000-04:002006-08-18T08:25:00.000-04:00I can't believe what was just posted... buahahah. ...I can't believe what was just posted... buahahah. Afterall all these months there is still a vanguard fanboi trying to defend the game.<BR/><BR/>Like has already been said... go play Vanguard so we all know who the "lifers" are. Then we'll know who plays games to HAVE FUN :)<BR/><BR/>And its funny how you say "WoW is so easy", but at the same time state that people are dieing to "the easy encounters". I'm sure everyone in Vanguard is going to go and fight monsters that are "hard"... since you know the death penelty in that promotes going after challenges.<BR/><BR/>Oh wait... it doesn't you asshat. Vanguard death penelty will keep each and every single player fearing for any miss or lag spikes. Everyone in Vanguard will be playing it easy because it isn't worth their time to go after a challenge. Some retards just can't understand how WoW promotes such a POSITIVE attitude towards PLAYING THE GAME. I shouldn't live in fear while playing a game.heartlessgamerhttps://www.blogger.com/profile/02809717223567961650noreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1155866074813805422006-08-17T21:54:00.000-04:002006-08-17T21:54:00.000-04:00The hilarious part about it is, there's nothing be...<B>The hilarious part about it is, there's nothing being said about this game that makes me even want to quit WoW. Just the reverse is being said because all I hear is there's no content, story-line or reason to exist in the world.</B><BR/><BR/>The game is already twice the size in volume of WoW. I did play the end game of WoW and I got sick and tired of raiding the same 3 targets.<BR/><BR/>The only reason to exist in Vanguard is for challenge at this point. It has 1 more contient to be added before release which is putting presure on the devs to try and get this game out on time; which I doubt it will be with how much more that needs to be put in.<BR/><BR/>The crafting system and diplomacy system alone put WoW in the dust; this game is far beyond WoW not only in content but by the user base already. There is content for casual users, and it is possible to solo.<BR/><BR/>For the love of god, if you do not like a game that is challenging stick with WoW; anyone including a person who has been hit directly in the head 10 times by a baseball bat can get to the end game in WoW. Defend all you want but you know its true.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1155865495468447732006-08-17T21:44:00.000-04:002006-08-17T21:44:00.000-04:00Sadly this dude has no clue what he is talking abo...Sadly this dude has no clue what he is talking about. The GM's and Devs may listen but they do not take shit from anyone. Beta testers who are running rampant have no control over the game. Either this dude has no balls when it comes to speaking up in the forums without anything to back up what he says other than.. WoW has 6 million users how can they be wrong; With real game design issues. I will give an example.<BR/><BR/>Death: Generally and most of the time WoW users are the type who would like to gain Experience from death. The concept of risk vs reward does not exist with them. The #1 arguement (which they shut their trap the moment you point out something obvious) is that 2 and 3 dot mobs (I won't go into the complete specifics of what his means) are no risk so you shouldn't be punished if you die by one of these mobs, or a gang of them. Quickly all you have to do to point out in this flawed logic is say this short sentance.<BR/><BR/>If there is no risk, why are you dying from them? If your someone who dies from no risk mobs maybe you shouldn't be the person to point out how death mechanics work. Generally people shut their holes the moment you point this out.<BR/><BR/>What do most people from EQ want from Vanguard. (If you didn't know the reason Vanguard has a huge following isn't because WoW people stumbled onto this unknown company but simply the creator of EQ for the most part is the creator of Vanguard.) Is a challenging game, not made for someone to solo to the highest level in less than a week or two. They want punishment in the game because reward MEANS NOTHING if you did nothing to earn it. Most 10 year olds will not get this because some how their parents have let them down.<BR/><BR/>If you want an easy game, go play WoW. If you want a challenging game come play Vanguard. For the most part it has been protected by those who truely want something worth playing. Its easy to talk to the typical die hard fan of Vanguard. We want a balanced system that has real risk. If you want no risk go play a console game and stop paying 15 dollars a month to just have a place to keep your shit.<BR/><BR/>I know for one the weak have been ran off and there are knock down drag out fights over mechanics. BUT the devs listen, that doesn't mean they agree or will put what we want into the game. If they do, WoW will be a distant memory very quickly.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1155535619198359702006-08-14T02:06:00.000-04:002006-08-14T02:06:00.000-04:00Please do buy this game so we know where all the l...Please do buy this game so we know where all the lifers went and where to stay away from, PLEASE!!!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1155535449690502512006-08-14T02:04:00.000-04:002006-08-14T02:04:00.000-04:00Guys if you all want an easy ass game go play WoW ...<B>Guys if you all want an easy ass game go play WoW and leave us the fuk alone. We havent had a challenge since EQ and your trying to ruin it and make it like WoW. His fanbase want a HARDER game, do you understand you idiots? If he goes and makes this game like and other pile of easy crap out there Im not(and many many others)buying it.Fukin nerds ftw </B><BR/><BR/>It's a GAME you moronic simpleton! It's not supposed to BE your LIFE!<BR/><BR/>What kind of a sad person writes crap like this, full of lies about a game they don't even understand. WoW is not sooooo easy you liar. Not unless you never left Elwynn Forest to visit Rag. Do that getting all before not skipping your 0.5 tier set at least before you talk and make sure you can show me all your ZG bonuses to boot.<BR/><BR/>No, you don't want HARDER, you want to make these games your LIFE and you try to intimidate anyone who comes here just to enjoy them for what they are, nothing but GAMES.<BR/><BR/>Do you get it idiot? It's not your LIFE. Get one! This is a GAME. It's meant for part-time enjoyment.<BR/><BR/>It's not what you ARE. It's what you DO in your damn spare time!<BR/><BR/>See a good shrink before you go calling people "fuking nerds", nerd.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1155366180628539742006-08-12T03:03:00.000-04:002006-08-12T03:03:00.000-04:00It looks like nothing has changed from the WoW-hat...It looks like nothing has changed from the WoW-haters that original article reported. So it's safe to assume the report was true.<BR/><BR/>It's a shame Vanguard got stuck with such idiots but it doesn't surprise me when Brad threw around the words 'core gamer' and such, alluding that Vanguard would not be for anyone looking for just a game to play in their spare time. Nope, this game seems like it will be your life.<BR/><BR/>To those that hate WoW, I seriously doubt you've ever even played the end-game. I've read every complaint they've made and nothing specific ever came out of the discussion. Just one general ramble after another. That's probably because they can't talk about anything specific due to not knowing any specifics to give!<BR/><BR/>The hilarious part about it is, there's nothing being said about this game that makes me even want to quit WoW. Just the reverse is being said because all I hear is there's no content, story-line or reason to exist in the world.<BR/><BR/>So while all you people fight over how easy WoW easy (for lack of anything better to do), it seems to me you either got yourselves banned, hated or guild kicked. No one even likes you guys on the major MMO boards out there. I seriously doubt anyone would want to be around you in another game either.<BR/><BR/>So thanks for the warning. I love WoW. I was thinking of even maybe playing both these games but after reading all this, I wouldn't touch it with a 10-ft. Arcane Staff!<BR/><BR/>Oh and by the way, I'm having a great time in AQ getting my epic gear replaced with newer stuff, while enjoying my real life at the same time, and gloating over the fact that it will take you five years of your life to get some. haha! Who's the real loser here again?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1154077412199059222006-07-28T05:03:00.000-04:002006-07-28T05:03:00.000-04:00EQ was a challenge? Since when?An effort in frust...EQ was a challenge? Since when?<BR/><BR/>An effort in frustration, yes. A challenge? Never.<BR/><BR/>Idiots, FTW!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1153259886523860542006-07-18T17:58:00.000-04:002006-07-18T17:58:00.000-04:00Guys if you all want an easy ass game go play WoW ...Guys if you all want an easy ass game go play WoW and leave us the fuk alone. We havent had a challenge since EQ and your trying to ruin it and make it like WoW. His fanbase want a HARDER game, do you understand you idiots? If he goes and makes this game like and other pile of easy crap out there Im not(and many many others)buying it.Fukin nerds ftwAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1149599897125347822006-06-06T09:18:00.000-04:002006-06-06T09:18:00.000-04:00What I find funny, it's that, in my opinion, Utnay...What I find funny, it's that, in my opinion, Utnayan's crusade to defend the poor customers will have a positive impact for Sigil.<BR/><BR/>I mean, it's impossible to not think that the guy needs medication, despite of the content of his posts. He's totally blinded by rage and spite towards Sigil, and possibly SoE.<BR/><BR/>Not even in the messed up electoral campaign in my country I smelled so much hate going around.<BR/><BR/>I place my bet that a load of players will buy the game just to prove Ut wrong, or just to go against his predicaments.<BR/><BR/>Anyway, as of today, I never ever played a MMO that was fully finished or incredibly polished on launch day, maybe it's me, but I don't expect to play a polished VG the day of release.<BR/><BR/>Anyway, for what is worth my saying, heartless did something that is at the very least questionable on a first glance, but it opened up a can of worms that really needed to be open.<BR/><BR/>I will buy the game anyway, probably play it for months if it's good enough, because it has features I like.<BR/><BR/>If it'll suck, I'll just unsuscribe and move along...Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1149482636460665802006-06-05T00:43:00.000-04:002006-06-05T00:43:00.000-04:00I just read OVF and links to here. I hope you're h...I just read OVF and links to here. I hope you're happy with yourself, Heartless. You had no right to repost it in the first place. It caused a ton of fallout for Sigil when you went hopping around linking someone else's words everywhere. Now you're just gloating in someone else's misery. Sad!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1149480638785960502006-06-05T00:10:00.000-04:002006-06-05T00:10:00.000-04:00"I suppose Sigil should explain themselves to you ..."I suppose Sigil should explain themselves to you now, too?"<BR/><BR/>Actually I've done an interview with Sigil for Grimwell.com and should have it posted there soon hopefully. So no Sigil didn't have to explain themselves, but they are anyways.heartlessgamerhttps://www.blogger.com/profile/02809717223567961650noreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1149470538551640432006-06-04T21:22:00.000-04:002006-06-04T21:22:00.000-04:00"When in doubt start attacking Heartless' credbili..."When in doubt start attacking Heartless' credbility. Because we all know I wrote this for self promotion :P"<BR/><BR/>One thing is for sure. You reposted it for self promotion. :P<BR/><BR/>I suppose Sigil should explain themselves to you now, too?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1149467402980125662006-06-04T20:30:00.000-04:002006-06-04T20:30:00.000-04:00I honestly cannot keep going back and forth to the...I honestly cannot keep going back and forth to these forums. I'll try once more registering at FoH and see if they'll authorize posting there.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1149462170914392802006-06-04T19:02:00.000-04:002006-06-04T19:02:00.000-04:00But thats the problem Chris. He just "wouldn't" co...But thats the problem Chris. He just "wouldn't" come out and admit "hey, I fucked up... I let you guys expect shit that was pretty far-fetched and outrageous, when I should have straightened you out on it over a year ago, BEFORE I brought you into beta".<BR/><BR/>And he STILL won't. His answer was to give the self-proclaimed "hardcore" an "official" thread in which to demean the "layman" gamers by making them look stupid?<BR/><BR/>The person who sent Utnayan that email is a prime fuckin' example! What should have been a "feedback" thread for "less than technical" testers to provide detail where they feel necessary, gets turned into a friggin' quiz on "technical mmorpg design 101"? The official forums are still a clusterfuck of misinformation and speculation.<BR/><BR/>Take this thread for example:<BR/><BR/>http://www.vanguardsoh.com/forums/showthread.php?t=56023<BR/><BR/>These people are expecting diplomats to be able to "group together and level". I'm not saying its impossible, because I don't know. But its a perfect example of what i'm talking about. That thread is two and a half days old, without confirmation EITHER way. If nothing "official" is said on the matter, how do you think these people will feel if they get into the game, and it doesn't work as they expected?<BR/><BR/>But Brad thought nothing of posting in this thread just today:<BR/><BR/>http://www.vanguardsoh.com/forums/showthread.php?t=56265<BR/><BR/>...and others since the diplomacy thread was posted. Thats what i'm talking about man. He'll take time to try and spin off the beta problems, but he won't take the time to quell the speculation and misconception that led to some of the problems in the first place.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1149461440189057212006-06-04T18:50:00.000-04:002006-06-04T18:50:00.000-04:00Like Furor, I think Utnayan would do well channeli...Like Furor, I think Utnayan would do well channeling his energies into a positive game design future. He needs an orchestrated outlet!<BR/><BR/>If history is any indication, it's proof you can take a disgruntled gamer and turn him into a productive member of the gaming industry.<BR/><BR/>Even a well-renowned computer hacker, although his name escapes me at the moment, was able to convert to the good side and ran with a best-selling book as a result.<BR/><BR/>Very nice articles you just wrote btw, Chris. Very unbiased, objective and articulate! Very convincing too I might add.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-13266751.post-1149456775924279242006-06-04T17:32:00.000-04:002006-06-04T17:32:00.000-04:00You are not telling us anything new here, Rayne.It...You are not telling us anything new here, Rayne.<BR/><BR/>It was presumed well before you that fans were expecting far too much and based on that, would probably be disappointed with ANY end result.<BR/><BR/>ANY game, with that much player hope, was bound for ridicule. An army of developers could not have possibly covered every detail of the wish-list I saw pouring into that forum. <BR/><BR/>So again, I point to the OP of this article here and agree, it's the fans' fault for not managing their OWN expectations. Maybe now they will instead of trying to 'take over his code' as was perceived by one individual.<BR/><BR/>As for your complaint regarding target audience, I again point to my last comment and ask you where, in the history of gaming, a prospective player was hand-held through the dynamics of complexity before purchase?<BR/><BR/>You're asking for a rating from the wrong person; alluding to an expanded ESRB of sorts. While the existing rating table does take into account the language tone, violence scale and visuals a game will have, this game so far is RP (Rating Pending). Based on that, a final review of independent critics can be a general indicator for determining game complexity, but certainly not always. However, a designer is not required to reveal, in minute detail, how complex, or lack thereof, his game will be. You want this too I suppose?<BR/><BR/>Then remember, what is complex for some, is a cake-walk for others in this industry. Therefore, I doubt you're going to get a gaming company to box themselves into a corner with modern definitions of antiquated and multi-interpretated terms.<BR/><BR/>To avoid that criticism, perhaps McQuaid should omit using terminology born in previous genres. I would considering nothing seems acceptable to the discerning and diversive tastes of this crowd.<BR/><BR/>You know, it boils down to some people refuse to give this guy a break at all, no matter what he does to make them happy.<BR/><BR/>If he refuses input, they call him stubborn, old school-ish and predict it will fail. If he allows input, they say he doesn't know what he's doing so he needs their omnipotent help. WTH???Anonymousnoreply@blogger.com