Monday, July 28, 2008

Book Thoughts: His Majesty's Dragon (Temeraire, Book 1)


Title: His Majesty's Dragon
Author: Naomi Novik
Genre: Fantasy, Alternate History
Publisher: Del Rey (March 28, 2006)
Quick-Hit Thought: Fast, good read for those interested.

His Majesty's Dragon is the first book in a series by Naomi Novik that injects dragons into the Napoleonic era. The main character, a British Naval captain, finds himself in a pinch when his crew captures a dragon egg in transit to France. Pinched further by the egg hatching and the baby dragon being able to speak, the captain is pressed into harnessing the creature and therefore becoming bonded to it. The story follows the captain, named Laurence, on his transition into the British aerial corps with his extraordinary black dragon, Tremeraire.

The story was compelling to me as I am both a history fan and a member of the Air Force. As a member of the Air Force I picked up on the subtlety levied between the various British military branches, during a time in real history that navies dominated. The British Navy is rigid and structured, where as the aerial corps is often portrayed as open minded.

In the corps, women serve equally as men, subordinates are more likely to protest, and all because the dragons are the most important military tool available in the book's alternate history. This makes for some very fresh reading as Laurence transitions from rigid sea captain to rigid dragon pilot in a less-than-rigid aerial corps. I actually had to laugh a few times in the book at the way aviators are treated versus the ground crews that maintain the dragons, as it is very similar to how pilots and ground crew are treated in my experiences within the Air Force.

The book delights for the history buff as well. I haven't checked the time line of the book against actual events, but all seems to be in order from a cursory glance. The rigid life of the British Navy is well detailed and much thought is put into how the various dragon breeds fit into the period and available technology.

My criticisms of the book start with the action sequences, which are short and not very gripping. The characters are wonderfully built up, but feel fairly forgotten in favor of dragon slashing during battle. Unfortunately, the focus of the books is not on action, but more of how society and the military has formed around the presence of dragons. It is equitable to my experiences with the dragons of the Pern series, where the author spends a lot of time crafting a wonderful dragon-based society instead of detailing the raw damage that the beasts can deploy in battle.

Secondly, time passing is often left up to the classic "Six weeks later" approach. I'm a subscriber to "the journey is just as important as the destination" line of thinking and the book falls down on that point. However, this does make it for quick reading, which is always a plus when enough detail is leveled to ensure graceful flow.

Overall, His Majesty's Dragon is a pleasure to read for history and dragon buffs alike. I wouldn't recommend it to someone who was uninterested in both, but for any casual fans in either area I give a hearty thumbs up.

Monday, July 21, 2008

Best Movie Ever?

The phrase, "Best Movie Ever", appears thousands of times in the IMDb reviews for the new Batman thriller, The Dark Knight. Fans and critics are gushing praise for this movie, citing mainly the late Heath Ledger's performance as the iconic Joker as justification for the best movie title. However, there are a few questions I have to ask if The Dark Knight is going to be treated as Hollywood perfection.

Be forewarned, SPOILERS ahead!

Question 1: What motivates the Joker? He shows up in the first scene, robbing a mobster-controlled bank. His actions against the mob are never justified in the movie, other than that he wants Gotham to have a better class of criminals. The writer of the movie cited The Killing Joke graphical novel as motivation for this iteration of the Joker, yet I don't see any of that back story coming through.

Question 2: Where is Rachel Dawes' body? It would only make sense that Harvey Dent would want some sort of evidence of her demise before going completely against everything he ever stood for. There was mounting reason for Dent to go Two-face, but his conversation with the Joker in no way sold the flip-flop of character.

Question 3: Is Harvey Dent, aka Two-face dead? He fell a relatively short distance, which didn't seem to kill anyone else during the course of the movie. Actually, Batman specifically planned that height not to kill anyone earlier in the movie! Plus, the conversation Batman and Gordon have leans towards him being shuffled off as a hero, not a dead hero.

Question 4: The police are proven throughout the movie to be completely corrupt. Yet, once the Joker is captured at the end of movie, Batman leaves him tied up to be arrested by the possibly corrupt police force. What makes this even more asinine, is that the Joker just orchestrated an escape from the most secure police stronghold in Gotham, so why the hell is Batman not escorting the Joker off to a privately, Wayne Enterprises funded, holding facility?

Question 5: The Joker easily sends the people of Gotham into a frenzy, who in turn start trying to kill the Wayne Enterprises snitch. Yet, when those same generic citizens are put on a ferry and faced with certain death, they calmly take a vote whether they should blow up or get blown up by some convicted felons? Oh, and since when do super hero movie felons act rationally?

Question 6: Why is a completely out of place piece of technology, the cell phone sonar, added onto the end of the movie? It really ruined the movie for me, and turned a very key situation for Batman from dynamic and unpredictable, to canned and planned.

Question 7: Where did the League of Shadows disappear to from the first movie? Funny how the bad guys always put their eggs into a single, poorly planned basket. Kind of like the Joker's ill-fated ferry demonstration.

Now, don't get me wrong, I loved the movie. I thought it was a great sequel and deserves consideration as one of the better super hero movies. The performance by Heath Ledger as the Joker was phenomenal. His iteration of the Joker will be the definition of movie villain for many years to come. However, I actually think his performance slightly detracted from the movie, because it was so far above other key players.

Two-face, aka Harvey Dent, was the true villain, ironically portrayed hero, of the movie, but was completely trampled by the exceptional Joker played by Ledger. The performance by Ledger led perfectly into the Two-face transformation, but the plot was just not there to capitalize upon it. The new Rachel Dawes basically phoned in her performance, only marginally better than the flat Katie Holmes of Batman Begins. Christian Bale, Morgan Freeman, and Michael Caine were all solid, as they always are.

Overall, I think there are enough super hero movie traps that The Dark Knight falls into, that it can't be considered for the best movie of all time. The loose ends that scream sequel, the obvious writing off of characters that didn't sign on for the next movie, the use of super-advanced super-technology to save the day, and the complete lack of solid conclusions to any of the character's plot lines all spell good summer blockbuster that is worth the price of admission and a review on my blog.

The Dark Knight is not the best movie ever, not even close, but don't let that stop you from going to see it.

Friday, July 18, 2008

Surveys, the Silent Truth

The fall-out from the Warhammer Online: Age of Reckoning class cuts continues, but Mythic is not sitting idly by. They are staunchly defending their decisions, unlike so many companies that make decisions and tell the community to shut up. The part that amazes me about all of this, is that so much of the change was directed by Mythic's stellar beta feedback systems.

One of the tools being used is surveys, which allow beta testers to provide feedback immediately from inside the beta test, right after an event occurs. A system I hope will make it into launch. I've argued in the past that the feedback mechanisms in beta tests are often lackluster and generic. Most games just put up a forum, e-mail address, and a standard feedback form. All of which are susceptible to the loud minority taking over.

Not so with surveys, and this quote from Mark Jacobs, WAR's top dog, really highlights the power of a good feedback:
I am really disappointed in losing the Choppa. Choppas are great. The Choppa rocks. However, in certain terms, the class wasn’t rocking. It’s so funny, because even on our Beta boards people are saying, "I cannot believe you’re taking it out. I know the feedback wasn’t great on it, I know that it wasn’t exciting, but why are you taking it out?" Well, that’s the whole point! We’re taking it out because we have gotten this kind of feedback, because we know that people aren’t playing them.

This happens all the time on boards. You get a small percentage of the population acting like they speak for the entire population. However, this time, we’ve got the data. We know just how many people were playing the Choppa or the Hammerer. We know just how long they took to level. We have the surveys. We have all this data going in. There was one post on the forums that said, "I know I have provided a lot of hard feedback on the class…" Well, that's the whole point!
Anyone arguing that Mythic is haphazardly, at the last minute, changing key game mechanics is wrong. Mythic is measured and consistent with their changes; with copious amounts of data to back up their decisions publicly. The only lacking aspect has been the rather slow release of information, which should pretty much be done now that Guild Beta is in full swing.

I truly love WAR that much more every time I read interviews from the development team. It is refreshing to see a development team that has been around a while, actually using the knowledge that has been gained through a dozen failed projects, along with the data gained from great in-house feedback mechanisms.

Thursday, July 17, 2008

Knights Of The Online Republic

One simple quote has brought the Internet to its collective knees:
“We’ve got two of the most compelling MMOs in the industry in development,” said Riccitiello. The first title, based on the Warhammer property, will launch soon. “And the one that people are dying for us to talk to them about — in partnership with Lucas, coming out of BioWare, which is, I think, quite possibly the most anticipated game, full stop, for the industry at the point when we get closer to telling you about it.”

Does Riccitiello mean the oft rumored Knights of the Old Republic Online? “Yes,” he said.
MMO gaming has NEVER looked better. Anyone that thought that the industry died with World of Warcraft was dead, dead wrong.

Busted Punk

It never fails. Every time I talk up a piece of software, such as Punkbuster becoming part of Warhammer Online: Age of Reckoning (WAR), it comes back and kicks me in the balls. Since Mark Jacobs announced that WAR would be using Punkbuster, I've been out on the message boards giving my side of the argument. Punkbuster has never really given me problems, aside from an issue with Quake Wars: Enemy Territory's second demo and a brief stint with a Call of Duty 4 patch. I've dealt with Punkbuster on both the client and server side.

My argument all fell apart when I went to play Call of Duty 4 yesterday.

Punkbuster Failed to Initialize.
Punkbuster Failed to Initialize.
Punkbuster Failed to Initialize.
Punkbuster Failed to Initialize.
You were kicked for PB INIT FAILURE.

No amount of firewall finagling or anti-virus witchery did the trick. All the changes and tweaks suggested by the official Punkbuster support team didn't help. In the end, I was left doing what I always do with computer problems that befuddle me: Google.

A few clicks through Google in search of PB INIT FAILURE fixes and I came across a posting including a download for a new, and supposedly working, PB folder. I downloaded the folder, deleted my old PB folder, and replaced it with the new one. Problem solved. No re-installs, no updating, no nothing. Just a working Punkbuster.

Now I'm curious what Punkbuster support will say about my fix.