Friday, March 30, 2007

Turbine, Get Your Head Out of Your Ass

Turbine Inviting Over 1,000,000 Players to Play Lord of The Rings Online.

Lord of the Rings Online will never hit one million subscribers. It will never even get to the 500,000 mark. The game is not that great, and it definitely offers nothing new or exciting. These are all bold statements, but if Turbine can spew some, then so can I.

I have no idea where Turbine has gotten the idea that Lord of the Rings Online will be joining the Million Player club. Before beta even started, they were trumpeting the idea that they were going to hit the one million player mark. This misleading headline is just another notch on the pole of misleading quotes from Turbine. There is no evidence, either provided by Turbine or from any other source, that says there are a million interested players in the market looking for a new game. To hand out a million beta invites is nothing more than a spam rush on our already spam ridden e-mail accounts. Shame on Turbine.

The most popular MMORPG of all time, World of Warcraft, didn't even break the one million mark in beta. It was amazing that they hit 500,000 without the servers melting in a fiery cataclysmic event. WoW surprised most of us and went on to become a smashing success beyond anything we could have imagined. However, it was a Blizzard product, so a million+ copies being sold was not unrealistic. Can anyone name the last Turbine game that shipped a million copies?

Turbine is quickly transforming itself into a spin machine, drudging up emotions reserved for the likes of SOE. Turbine, get your collective head out of your collective ass.

Friday, March 16, 2007

I'm back!

My Internet connection has been down and out for the past few weeks so I have done very little. I did manage to get a good amount of time logged in the Lord of the Rings Online beta, but I was not impressed enough to play it more than an hour at a time. Nor, would my Internet connection let me play it for more than an hour at a time! I will have my impressions posted sometime next week (hopefully).

I have started back into World of Warcraft. My little brother uses my account most of the time, but I am sneaking back in here and there for a few minutes. He has upgrade the account to The Burning Crusade so I may try and level to 70 over the next few months.

Other than that I have just been busy with house projects, school work, and job searching.

Wednesday, February 28, 2007

HBO to Turn 'A Song of Fire & Ice' into Fantasy TV Series

There is not very many TV news headlines that catch my attention, but this was definitely one of them.
HBO has acquired the rights to turn George R.R. Martin's bestselling fantasy series "A Song of Fire & Ice" into a dramatic series to be written and exec produced by David Benioff and D.B. Weiss.

"Fire" is the first TV project for Benioff ("Troy") and Weiss ("Halo") and will shoot in Europe or New Zealand. Benioff and Weiss will write every episode of each season together save one, which the author (a former TV writer) will script.

The series will begin with the 1996 first book, "A Game of Thrones," and the intention is for each novel (they average 1,000 pages each) to fuel a season's worth of episodes. Martin has nearly finished the fifth installment, but won't complete the seven-book cycle until 2011.

The author will co-exec produce the series along with Management 360's Guymon Casady and Created By's Vince Gerardis.

Martin's series has drawn comparisons to J.R.R. Tolkien, because both are period epics set in imagined lands. But Martin has eschewed Tolkien's good-vs.-evil theme in favor of flawed characters from seven noble families.

The book has a decidedly adult bent, with sex and violence comparable to series like "Rome" and "Deadwood."

"They tried for 50 years to make 'Lord of the Rings' as one movie before Peter Jackson found success making three," Martin said. "My books are bigger and more complicated, and would require 18 movies. Otherwise, you'd have to choose one or two characters."

Aside from writing the most recent draft of "Halo," Weiss recently adapted the William Gibson novel "Pattern Recognition" for WB and director Peter Weir.

Benioff and Weiss were repped by CAA and Management 360.
As a huge fan of the books, I am very excited!

Thursday, February 15, 2007

I've Been Invited to the Lord of the Rings Online Beta!

Since I have been talking about Lord of the Rings Online (LotRO) as of late, I guess it is time to put my money where my mouth is without opening my wallet. I have received an invite to the late stages of the LotRO beta.

I will reserve my comments until after I am done playing around a bit.

Monday, February 12, 2007

They Put Magic on My Lord of the Rings Online!

Lord of the Rings Online (LotRO) has dropped it's NDA. Tobold has his quick hit review up here. The following quote just destroyed the game for me:
"I created a hobbit minstrel as my character. You can also play humans, dwarves, or elves. And there are 6 more classes: Burglar, Captain, Champion, Guardian, Hunter, Lore-master. If you wonder why there are no "priests" or "mages", this is due to the Tolkien lore. There is no commonly available "magic" in the game. But that is only semantics, the abilities of the character classes in practice work exactly like magic spells in other games. The minstrel I'm playing is a kind of healer / bard, and plays very nicely. Besides a healing spell, an improved melee attack, and a "cry" that works like a direct damage spell, I have a series of ballads to sing. These ballads combine a short-duration buff with some direct damage to the enemy. Thus I can't buff before the combat, I need an enemy target to hit to use them. The ballads exist in several tiers, tier 1, tier 2, etc., and I can only use a tier 2 ballad if I have a tier 1 ballad buff currently on me. So keeping up all the buffs during a longer combat isn't trivial, and makes for some quite interesting gameplay. If there are still enough people remembering the original Everquest, I'm sure that this will be called "twisting" ballads, after the EQ bard gameplay."
LotRO has failed the "something here is not like the others" test. If you lined it up next to WoW or Everquest in terms of gameplay, there would be no discernible differences. What a way to fuck up the most beloved fantasy work of all time. First Dungeons and Dragons and now Lord of the Rings. Someone please stop licensing top notch intellectual properties to Turbine!