Showing posts with label Enshrouded. Show all posts
Showing posts with label Enshrouded. Show all posts

Wednesday, January 31, 2024

Day 2: Enshrouded

 I've continued my adventures into Enshrouded and am proud to report: I built a home... with a roof!  And I have workers!

enshrouded screenshot
It's not much but I built it myself!

 The core loop of Enshrouded: collect stuff, take it back home, and build stuff.  Then repeat.  Any other system is essentially a system of support to that core loop.  For Day 2 I found myself out and about gathering stone, wood logs, and .... tar? Yes, tar.

 The basic wall and floor building blocks in Enshrouded just require stone or wooden blocks; both easily attained and crafted.   I was even able to save a bit on resources by using walls with windows instead of solid walls.  Now I just needed to add a roof and to have something qualified as a roof it's a bit trickier.  As far as I could tell the most cost-efficient roofing option is tarred wood roof.  Wood? Easy. Tar? Where do I get tar?

 I had remembered that I could get tar from accidentally burning food or picking up an expired campfire but that nets one tar at a time.  That wasn't going to work for the hundreds I needed for a proper roof to my box-shaped home.

 In steps the Blacksmith.  Actually first came the Google search "where do you get tar in Enshrouded?". That lead me to needing the Blacksmith which pointed out to me that I needed to actually do some of these quests piling up in my journal.  That is a small gripe I have with the game so far; it doesn't really give me an idea of what is all possible with the building toolset.  

 Through quests or upgrading your flame alter new things become available, but until you meet those moments you don't know the possibilities.  Ideally the game would have a tech tree that I could explore that shows me all the possibilities.  It wouldn't need to explain exactly how to unlock them, but just show that they are possible and give a nudge in the right direction. 

 With my Google knowledge in hand I completed the blacksmith quest and summoned my first worker and with it unlocked new crafting stations.  Now I could set up the kiln to pump out tar in larger quantities.  A tarred roof was in sight (and in the screenshot above)!  If you wanted to see more about the crafting station a few of them are in the beginning of this Enshrouded video on YouTube.

 Knowing that NPC workers were the key to further progression I prioritized those quests.  I upgraded my armor with the blacksmith and off I went.  I now have the hunter, farmer, and alchemist.  Next up is the carpenter who I hear has all sorts of exciting stuff (like magic storage that lets you craft using items in the magic storage!).

 Also with the farmer I can take part in one of my favorite hobbies in digital form: gardening/farming!

 More screenshots:

enshrouded screenshot
Night time at the house!

enshrouded screenshot
Kiln interface

enshrouded screenshot
Nighttime shot overlooking an enshrouded area

enshrouded screenshot
House fire? Nope.  Just an eternal flame altar.

enshrouded screenshot
Diggin' holes.


Friday, January 26, 2024

Day 1: Enshrouded

 I took the plunge and grabbed Enshrouded on Steam.  Here are some thoughts at initial glance (about 30 minutes of play).  Welcome to a new world heartlessgamer!

enshrouded start
Straight out of the pot!

 The game dumped me out of a metal pot and off I went through a series of caves; well that is only if the player opts to go into the caves.  My first attempt was jumping off the cliff and enjoying my first "you died" screen.  I will have to break some habits from New World where fall damage is not a consideration!

enshrouded death screen
Who knew you'd die jumping off a cliff?
 

 Once I took the subtle hint to follow the glowing sprite to the caves I hit the tutorial.  This sequence introduced inventory management, basic traversal, and combat. As far as introductions goes it didn't overstay its welcome and I left with what I needed to play the game.

 In short order I was off into the world.  While there was a quest to build my starting alter there were no guard rails preventing me from venturing off into the world.  Sure enough a goat caught my attention and off I went chasing.  I did double back and build my alter, craft a few items, and then placed a camp fire.

 I had nabbed some mushrooms and rabbit meat while venturing so I sat down to cook them over the fire.  Unlike other games with recipe screens and progress bars I was pleasantly surprised to see my character pull out a skewer and roast the food over the fire.  Even more surprising was burning my first mushroom by holding it over the fire a bit too long.  While neat to start I can imagine I'll get tired of cooking in this fashion later on.  Hopefully I can find a cook or get an automatic oven!

 After making my food was cooked I opted to run off to the next quest marker.  It took me through one of the games namesake areas cloaked in shroud.  The quest took me through the area and promptly handed me my second, third, and fourth deaths.  Wolves and other baddies are around the quest area and while they are only level 3 (I am level 2) they are not slouches and easily killed me each time.

 That is where my Day 1 ended after about 30 minutes of play.  I enjoyed the start, but felt combat was a bit clunky.  Dodge and attacks felt very unresponsive, but that may be an offshoot of playing New World which has a very responsive combat system.  I suspect that attacks/dodges get faster as well the higher level I get in the game.

 I see some promise in the game and it is a nice break from MMOs.  My oldest son is looking to play as well so looking forward to some multiplayer hijinks.  I also want to get into some building and get my "cabin with a garden".