Showing posts with label Light No Fire. Show all posts
Showing posts with label Light No Fire. Show all posts

Thursday, August 28, 2025

Starting a new journey in No Man's Sky

 No Man's Sky released a massive update yesterday, and it has not only the No Man's Sky community buzzing but also catching the attention of the MMORPG community. In the update deep-dive video, the game's creator hints that the changes to No Man's Sky are also being applied to their unreleased MMO known as Light No Fire. While the MMO news is cool, the update to No Man's Sky is just as exciting—and so cool that I bought the game to give it a whirl.

 First, you need to watch the update video to get a sense of what has been brought to No Man's Sky:

 The big takeaway is that spaceships can now be turned into mobile homes—if mobile homes could zoom through space. Interiors of spaceships are now able to be customized and explored. Previously, players would either be in the pilot seat or outside of the ship. Now, players can get out of their pilot seat and walk around inside larger ships. They can place crafting stations and other decorations. Players can even open the door midflight and jump out!

 For some players, this means they are packing up their bases and investing into large ships that take their place—true mobile homes!

 It is kind of amazing to look back at all of No Man's Sky's updates. Launched to a ton of fanfare, the game initially struggled as it did not live up to the hype. Since then, the game has released update after update after update and never asked players for another penny. The developers have won a ton of goodwill with the community.

 Combine that community sentiment with what appears to be a groundbreaking update for the game, and my interest was piqued. The game was also on sale for $23, which seemed like a reasonable price for me to jump in. So off I set on my adventure.

 I had played free trials and weekends before, so this isn't my first rodeo. The start of my normal-mode adventure felt familiar, and I was quickly up and flying my spaceship. The UI and the number of actions that can be taken at any given time takes some adjustment, but once I started getting the hang of it, it felt more and more natural. I'd still like some more hotkeys to specific endpoints, so I’ll have to spend some time figuring out if there are any settings I can tweak.

 Unlike previous trials, I am more hooked this time around. I have an endgame in mind with building my own custom ship, and I now have a journey to get there. For now, it’s just about learning the game and the various systems. I documented my starting journey with some screenshots.

A screenshot from No Man's Sky
A new world... a new adventure

A screenshot from No Man's Sky
The scream of engines overhead was constant.  A mystery for now on who these pilots and ships may be.

A screenshot from No Man's Sky
A snowy planet; dang it's cold here.

A screenshot from No Man's Sky
Blast off!  Here... we... go!

 


Thursday, May 23, 2024

Upcoming Games I'm Interested In

 Just a quick check in on games I am paying attention to and some summaries with links to more info if you are interested.

Ashes of Creation

ashes of creation

 Ashes of Creation is an upcoming open-world fantasy MMORPG with a massive 1200 km² world called Verra. It features a dynamic node system where player actions shape the development of civilizations, from humble villages to vast metropolises. The game blends PvE and PvP elements, with open-world dungeons, professions like fishing, and intense castle sieges in PvP zones like international waters.[2][4]

Citations:
[1] https://www.youtube.com/watch?v=vEVU8EZ6QaU
[2] https://ashes101.com/worldofverra
[3] https://forums.ashesofcreation.com/discussion/44414/the-new-player-guide
[4] https://ashesofcreation.wiki/Gameplay
[5] https://ashesofcreation.wiki/Alpha-1

Light No Fire

light no fire

 Light No Fire is an upcoming open-world survival fantasy game from Hello Games, set on a procedurally generated planet the size of Earth. Players can explore vast landscapes, climb any mountain, sail oceans, and fly on dragons[1][4]. Character creation allows customizing species like rabbits or wolves[1]. It features multiplayer, allowing players to build persistent communities together or go solo[1][4]. While focused on exploration and building, combat is also expected to play a role[1][4]. The intriguing title "Light No Fire" hints at the game's mysterious lore and potential dangers lurking in the shadows[4].

Citations:
[1] https://blog.electronicfirst.com/8-things-we-know-about-light-no-fire/
[2] https://twitter.com/lightnofire?lang=en
[3] https://www.youtube.com/watch?v=EhLOQs_-BBo
[4] https://gamingbolt.com/light-no-fire-what-we-know-so-far
[5] https://www.youtube.com/watch?v=Uug_ckBLcyI

Ghost MMO

ghost mmo

 The Ghost MMO is an upcoming fantasy MMORPG being developed by Fantastic Pixel Castle, a new studio founded by veteran developers like Greg "Ghostcrawler" Street (World of Warcraft, League of Legends MMO). It takes place in a shattered world of floating "shards" containing different biomes and environments to explore. The game features a unique shard system - private "Blue Shards" for you and friends to play survival/base-building, and public "Red Shards" for a more traditional MMO experience. With a focus on community, heroic characters, and alt-friendly gameplay with dozens of classes, Ghost aims to modernize the MMO genre while retaining classic RPG combat and social worlds.[1][2][3][4]

Citations:
[1] https://outof.games/news/6746-ghost-a-new-mmorpg-from-ex-wow-and-riot-mmo-devs-fantastic-pixel-castle-studio-announced/
[2] https://esports.gg/news/gaming/ghost-mmo-reveal/
[3] https://fextralife.com/former-wow-and-lol-designer-is-creating-a-new-fantasy-mmo-ghost-heres-why-you-should-be-excited/
[4] https://www.youtube.com/watch?v=CMRULKzoTNk
[5] https://www.ign.com/articles/greg-ghostcrawler-street-returns-with-new-mmo-codenamed-ghost

 The Word on the Street podcast, hosted by Scott Johnson and Greg "Ghostcrawler" Street, provides monthly insights into the development of Fantastic Pixel Castle's upcoming MMO Ghost, featuring conversations with the team working on various aspects like prototyping, combat design, world-building, and technology.[1]

Citations:
[1] https://www.frogpants.com/street

Combat Champions

combat champions logo

 Combat Champions is a fast-paced, first-person shooter video game where players engage in over-the-top stunts and map-altering destruction while capturing key points and outshooting opponents in corporate arenas turned into game show settings.[1][2] Developed by C77 Entertainment, the game features explosive corporate conflicts televised by the Corporate Mediation Alliance, allowing players to drive the crowd wild with their high-stakes, high-reward performances.[1][2]

Citations:
[1] https://kotaku.com/games/combat-champions
[2] https://www.metacritic.com/game/combat-champions/
[5] https://www.combatchampions.com