Minecraft. A game where you mine and then craft. World of Warcraft. A game where you explore the world behind the Warcraft universe. Everquest. A game where you quest ever on. Battlefield. A game where you fight on a battlefield. Reaper Actual. A game. Err; wait... what actual reaping is being done?
John Smedley, of SOE and Daybreak fame (or not-fame), is up to new things in an MMOFPS game going by the title of Reaper Actual. Per their Steam page:
Reaper Actual is an Open-World Persistent Shooter where hundreds of players engage in FPS combat against each other and 5 NPC Factions on the massive war-torn island of Marova.
Terrible name aside I am always interested in new MMOs; especially MMOFPS. Even more interested considering Matt Higby, creative director of Planetside 2, is involved in the project. I lost many a good hour in Planetside 2 and would play a modern day version of it in a heartbeat.
There are some concerns to get out of the way first. The game is intending to feature NFTs in the versions of the game. Fortunately NFTs won't be included in the Steam and Epic Game Store versions. However, it remains to be seen what NFTs will impact since the game is an MMO and while my version may not have NFTs if someone elses version does that impacts me. Also someone should tell them they are a couple years late to capitalize on the NFT fad... lol.
Secondly there is plans to use generative AI in the game. Think ChatGPT generating a sidequest for players. For some gamers this is a dealbreaker. For me, I'm still on the fence with AI but tend to be an optimist for it's use in games. Technology aside; the important thing is how the game plays and if it plays well then I don't care about if AI is being used.
The game intends to be a full "drop loot on death" game and Smedley compared it to extraction shooters like Escape from Tarkov. The promise being if you get killed and looted that you will be able to track down your killer and get a shot at getting the loot back. This includes possibly raiding their base.
Yes, the game will supposedly have player bases that can be raided. Group together with friends and bigger and badder bases can built. Bigger and badder bases means bigger base raids and battles. Up to 200-player base raids apparently will be supported. Apparently and supposedly because, well, we all know Smedley's history.
My interest is piqued and I'll keep tabs on the game. It may be worth a few cycles worth of play when it eventually lands.
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