We interrupt this regularly scheduled Blaugust 2025 plan to bring you exciting thoughts and opinions from the Battlefield 6 multiplayer reveal event that was held on 7/31. If you didn't catch the event live you can catch up with the video below. Read on below the video for my thoughts.
First I want to acknowledge that this was a top tier event and reveal. It was jam packed with details, revealed upcoming open beta test dates for the game, had the release date (October), and best of all: had hundreds of streamers lined up to stream the beta version of the game immediately following the announcement so we could all see immediately what the game was all about. This is everything we keep thinking we will get from game announcements at big shows like Summer Games Fest! Embark studios take note; this is how you properly announce a game.
The game itself looks to be in amazing shape and brings Battlefield back to form. It is near-future modern military in theme but feels more grounded than Battlefield 2042 did with the same near-future idea. There will be a healthy dose of single player to go with 6 and then multiplayer galore. Portal is making a return allowing players to set up all sorts of custom servers; from hardcore mode (one shot, one kill) to crazy custom maps built with the in-game map editor. One such map features in the reveal had players running up a giant ramp dodging falling buildings and vehicles.
The standard class-based Battlefield is back. Gone are the idea of specialists. Players will be back picking from assault, recon, medic, and support/engineer. Each will feature many of the expected weapons and special items that we've come to know. More details are needed to see what will be in the full game but the Battlefield community has rejoiced this return to form. Battlefield 2042 went the specialist route and had wide open classes before ratcheting them back down to the classic formula (though many will argue too late in the games lifecycle to matter).
The action on the Battlefield looked amazing. Graphics, as expected, are top notch. Building and environment destruction are back and better by the looks of it. Buildings routinely were getting shredded in the streams that I watched. Infantry could not bunker down as they do in 2042 behind impervious shipping containers. While I am sure Battlefield 6 will still have some unbreakable portions the over all destruction is definitely ramped up in what we've seen so far.
Some other tidbits that were cool to see. Downed teammates can be dragged so that you can resurrect them in cover. Infantry have more movement options with crawls and slides. I especially like the addition of a backwards crawl while in the prone position where the player can point their weapon at their feet but still head backwards. The jury is still out on the all the sliding around as that may feel out of place in Battlefield games so we'll see how that turns out.
The game will not have a server browser for the main game mode but will have a server browser for the Portal modes. This is a sore spot in the community, but personally I've not played games with traditional server browsers for 10+ years so I really could care less. I enjoy the open game and hit "Play Now" to get right into a match. My buddies and I can group up and do the same. It is honestly antiquated to expect to need to host and run servers for modern games. I get the desire for others and would argue Portal offers them the ability, but it will still come up short for those willing to die on the hill of a server browser for the main game mode.
I am excited for the game and looking forward to the open beta test weekends coming up. They really have done a good job across the board to bring back the Battlefield we all love and remember. Just from how the reveal was handled I get a sense that EA/Dice really, really care about this franchise and doing right for the community. It won't be perfect but damn does it look better than the recent titles we've gotten. Add me to the "I'll probably give in and preorder the game".
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