Saturday, December 12, 2009

Allods Online: Fatigue is pretty smart

The fatigue system in Allods Online is pretty smart.  Players have a fatigue pool that is filled every time they gain experience.  Fatigue is gained on a 1 to 1 basis to experience and is displayed as the blue portion of the experience bar. At any time, fatigue can be turned in at an innkeeper for experience (also on a 1:1 basis).  The fatigue pool is limited and only so much can be gained in a single day.

This is not immediately obvious, but when fatigue is maxed out, a player is effectively cut to 50% of their normal experience gain.  However, Allods does this in a very smart way which I agree wholeheartedly with.


Site Updates Incoming, Need Your Eyeballs (and browsers)

My new template is nearing completion and can be viewed at http://test.heartlessgamer.com. Please check it out and let me know if it appears that something is not working. Currently built to run best in Firefox 3+, but no known issues with IE8 or Google Chrome.

A live version using this template can be viewed at http://reviews.heartlessgamer.com. The rest of my sites will be moved this weekend pending any disasters discovered today.

General comments on the design are welcome.
Thanks!

Thursday, December 10, 2009

Multiplaying.net Site of the Week

Multiplaying.net has picked Heartlessgamer.com as their site of the week.

Thanks!

DISQUS comments fixed! Yay!

@DISQUS has helped me identify and remove the offending java script that was causing comments to fail on heartlessgamer.com. Everyone should be able to post without issue now, guest or not.

Please give them a try below.

Tuesday, December 08, 2009

Micro-transactions and Battlefield Heroes Beta

EA Dice made some unpopular changes to the pricing model in the free-to-play (F2P), but supported by micro-transactions Battlefield: Heroes. Ars Technica has an article with the basics:
You could buy certain items to give yourself an edge, sure, but it was just as easy to earn in-game Valor Points (VP) to purchase weapons and widgets for use in the game. Many gamers did just this, earning VP in their regular gaming session without ever paying a dime. Others made a few purchases here and there to round out their items.
With micro-transactions all the rage right now, this has created a shit-storm around the blog-o-sphere. I find myself having to step in and defend the unpopular view.