Wednesday, May 05, 2010
Lack of updates
Real life is alive and kicking for me, so I apologize for the lack of updates. I'll try to get my monthly "What I'm Playing/What I'm Paying" post up sometime soon. Otherwise, expect a quiet May around here.
Thursday, April 29, 2010
I hate the iPad, but this is pretty cool
For the record: I hate the iPad
. It is the epitome of everything that is WRONG with Apple. With that said, Small World
has been converted from boardgame and has been released as an iPad app by Days of Wonder. This is the same boardgame developer known for Ticket to Ride, Battlelore, etc.
While I don't want to give up my real board games for virtual ones, I realize my shrinking group of board game friends can not keep the fire alive. Virtualization of board games allows me to enjoy them across the Internet in an official capacity (yes, I realize the above app is not Internet based, but other board games are). I am excited about the future of touch tablets filling a niche in the board gaming market.
Small World for iPad is the first digital adaptation of this award-winning fantasy board game. It enables two players to face off against each other and vie for conquest and control of a world that is simply too small to accommodate all of the zany fantasy characters that inhabit Small World. Sitting across from each other around the iPad, players use their troops to occupy territory and conquer adjacent lands in order to push the other players' races off the face of the earth.While this isn't the first boardgame to make it to iPad, it's the first one that caught my attention. Small World is a great game and the graphical styling is perfect for a touch tablet.
While I don't want to give up my real board games for virtual ones, I realize my shrinking group of board game friends can not keep the fire alive. Virtualization of board games allows me to enjoy them across the Internet in an official capacity (yes, I realize the above app is not Internet based, but other board games are). I am excited about the future of touch tablets filling a niche in the board gaming market.
Wednesday, April 28, 2010
Guild Wars 2: Elementalist
The Guild Wars 2
The Elementalist channels natural forces of destruction, making fire, air, earth, and water do her bidding. What the Elementalist lacks in physical toughness, she makes up for in her ability to inflict massive damage in a single attack, dropping foes from a distance before they can become a threat. Yet, despite her incredible offensive potential, versatility is what makes the Elementalist truly formidable.This game sounds better with each post.
Tuesday, April 27, 2010
Guild Wars 2 Manifesto
Just a quick post to note that Arena Net has a MASSIVE blog post up about Guild Wars 2
. You literally need 30 minutes to read over and savor this thing.
Here's a sneak peak:
UPDATE: Arena.net has offered up another screenshot for getting the word out about the GW2 blog!
It’s time to make MMORPGs more socialGo. Read. Now!
MMOs are social games. So why do they sometimes seem to work so hard to punish you for playing with other players? If I’m out hunting and another player walks by, shouldn’t I welcome his help, rather than worrying that he’s going to steal my kills or consume all the mobs I wanted to kill? Or if I want to play with someone, shouldn’t we naturally have the same goals and objectives, rather than discovering that we’re in the same area but working on a different set of quests?
UPDATE: Arena.net has offered up another screenshot for getting the word out about the GW2 blog!
Wednesday, April 21, 2010
Old is New Again: Nolan Bushnell rejoins Atari
Apparently we've entered a timewarp: Nolan Bushnell rejoins Atari.
A little more than two years after Phil Harrison left Sony to join Atari in a surprising move, it has been announced that he has left the company. His replacement: Atari cofounder Nolan Bushnell.I'm not really sure how to take this news as it comes with no other announcements about any games or upcoming projects. It will be interesting to see if Bushnell has any measurable effect on the once proud company he helped build that has been down on it's luck as of late.
"I am very excited to be reacquainted with Atari at a time when it is poised to make interesting strides in key growth areas of the games industry," Bushnell said in a statement. The company and its iconic brands have always been important to me, and I look forward to further guiding them at the board level."
Bushnell was one of two cofounders of Atari back in 1972, but was forced out in 1978 after a management dispute. He went on to architect what parents have come to know as one of Dante's nine circles of hell, the Chuck E. Cheese chain of restaurants. Joining Bushnell on the board of directors is Tom Virden, who Atari describes as "a seasoned executive in the online leisure, technology and travel businesses."
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