Monday, August 07, 2023

So it begins... again!

 It's the second week of Blaugust 2023 so we are moving onto "Introduce Yourself Week".  To kick things off let's take a look back at my first post on this blog: So it begins...

The date: Sunday, May 29, 2005 (18 years ago!)
The topic: MMORPGs

 The opening paragraph sticks with me to this day and I consider it some of the best text I've ever assembled.

 This blog has officially started. It has been a process of thought pulling at my mind for a while. I play these games we call MMORPGs, but I don't even know if "play" is the correct word to describe it anymore. I live and breath these games. They are more than an escape from my mediocre life. Fun is no longer the driving factor. Social interaction with like minded nerds and geeks; people whom live through their in game characters as though it was version 2.0 of themselves.

 The words are as true today as they were back then.  The major change for me, to be honest, is that I've grown up in the 18 years since I started this blog.  I was single with way more time than I knew what to do with back then.  Now I have a family (my oldest is starting high school this week!!!!).  Then or now though I love my MMORPGs!

 I've also chilled out a bit from those early days.  As noted in my first blog post there was a lot of energy devoted to "the game of choice! Room for debate among the flooded market of MMORPGs and the denizens that inhabit them. From baseless flame fests on the far reaches of the most bizarre gaming message boards; to developer's beloved Customer Feedback Forms." While I still feel passionately for or against certain games the idea of a "flame fest" is no longer appealing.  I am much more likely these days to just "let it go" or be positive in support of games others enjoy that I do not (gasp!).

 Ironically I am just not as heartless as I once was.  Double irony that my name was never really meant to be about being heartless; I was really just into Kingdom Hearts at the time I had to change from my old nickname.  In Kingdom Hearts the bad guys are referred to as "heartless" and they looked cool so I went with it.

 And so it begins... again... and now you know a little more about who I was and who I am now :)

Sunday, August 06, 2023

Featuring Cheshiregaming

 On this fine Blaugust day we jumped down to another newbie to Blaugust 2023 and checked in on Cheshiregaming.

 The post I jumped into was Bloodstone Fen Meta which made me a bit nostalgic for Guild Wars 2.  Not for Bloodstone Fen but just for the "nice little touches" that Guild Wars 2 has to offer.  Most notably from a blogging perspective the ability to share information like a map waypoint that a player can use in game is cool.  So many neat little quality of life things that Guild Wars 2 features; wish some other games would follow suit!

 If you are looking for some Guild Wars 2 blogging then keep on digging into Cheshiregaming.

Saturday, August 05, 2023

Friday, August 04, 2023

Oh snap; here we go! Palia beta!

palia install
 Here we go!


It's TiPalia time!

palia

 On the fourth day of Blaugust 2023... something something something... Tipa shares some thoughts on Palia's closed beta.  It's TiPalia time!

 Tipa starts out comparing Palia to Free Realms:

"Free Realms, in particular, I miss. Like Gatheryn (which won’t really mean anything because I doubt few ever actually played it), Free Realms was a collection of minigames that were based off popular arcade games and casual PC/Mobile games." - Tipa

 Well I happen to be one of the folks that did play Free Realms (see my tagged posts) but I have no idea what Gatheryn is/was.  I started skeptical with Free Realms but then enjoyed a few hours before throwing my hands up at the number of times the game asked for a credit card (oh SOE how I miss ragging on you -- little did we know you were just ahead of your time).

 Tipa continues to discuss how Palia is less "do anything you want" like Free Realms and more guided as someone would expect from a traditional theme park MMORPG.  Players get quests and go about the non-combat equivalent of "kill ten rats" (Palia has no combat outside of hunting creatures like deer).

 From the quests players move onto gathering materials to then build various things on their plot.  Building things requires materials, blueprints, and time.  Lots of time from Tipa's account.  As Palia described the game after her initial few hours:

But right now, just a couple hours in, it reminds me most of EverQuest 2’s crafting. You go outside and mine, gather, fish and hunt, then do some crafting.
  I have some more general thoughts on Palia which I am debating whether to share.  Why am I debating?  Because I got my closed beta invite this morning so figure I would be best served to actually try it before saying anything further (even though my comments are out there in various places).