Saturday, March 04, 2023

Pax Dei

Pax Dei mmo
New MMO on the block

Pax Dei is generating a lot of buzz, and in my opinion, it should serve as a warning to games like Ashes of Creation. The first trailer offers a glimpse of combat and the user interface, all from the perspective of the in-game engine. If games like Ashes don't launch soon, titles like Pax Dei may swoop in and steal their audience. The first look of Pax Dei is pretty impressive, and it has convinced me to join the queue for alpha access.


 Not only were the visuals striking, which is to be expected with the Unreal Engine, but I felt like shots were taken at games like Ashes that have been hesitant to show combat and user interface as both were featured in the Pax Dei release trailer.  Granted it is not in depth but it gives me hope the game is further along than just being a set of ideas.

 Also impressive in the video was the support for cross platform.  They showed the game on a tablet which is exciting.  I don't do much gaming on mobile platforms but that is because most games don't offer it as a supported option; the more I see games like this support it the closer I get to jumping into gaming on something other than my big rig.

 I didn't know this game was out there working its way towards an alpha, but after the trailer and some of the interview videos I am firmly in the camp of "excited to see what comes next".  Again, I got the sense Pax Dei is closer to reality than games that suck up a lot of community buzz currently and the MMO market is ripe for some disruption.

Friday, March 03, 2023

Ranting at the end of the world: The Last Of Us Episode 7 (Show + Podcast)

Last of us? Or the last of flashbacks!?

 Spoilers... duh.

 Flashback episode! You know; because the show was over when we found Tommy last episode so we needed something to make more episodes out of.

 One of my main issues with the show is the representation of the world "20 years later" and this episode did nothing to quiet the screaming in my head.  These folks are awfully lucky that everything just keeps on working 20 years later.  Just throw the switch and every light, arcade cabinet, and whatever buzzes to life.  There is no chance over the 20 something years since the world collapsed that any of the items in a mall would have been scavenged.

 One major issue I have with the show is its lack of ability to build tension. Although I will admit that the mall was a pretty cool setting, we knew something related to the infected would happen since the show is too formulaic to let the infected not ruin the moment. However, the show fails to put the pieces together in any sort of dramatic way.

 Similar to Episode 5, the big showdown at the end of the episode gets minimal setup, and when a single infected interrupts, it feels like nothing more than a reason to ruin the moment. In the game, as I gathered from the podcast for this episode, there are multiple fighting sequences in the mall. These fighting scenes give weight between "scenes" and help build tension.

 In the show we get a quick cut of an infected coming to life (which is baffling; in prior episode these static mushroomed infected are NOT a concern at all) and a couple doom-y camera pans, but otherwise there is not much more going on here than a trip to the mall until a rustling is heard.

 In the show the more the infected show up the more it makes me as a viewer laugh at "what the heck is this infection?  People are really scared of this?".  Again, these mushroom sprouted dead bodies were of no concern just a couple episodes ago but now are coming back to life.  How hard was it to just have an infected stuck in a closet that they opened?  Give us a jump scare after making us feel safe all episode.  We didn't need a poorly "whats that noise" character moment when we knew what the noise was.

 What about Joel?  Sorry, almost forgot we left the last episode on a cliff hanger in the present timeline.  Glad the episode sorted that out and that he will be OK after a gnarly stitch job by Ellie.  I am sure Joel will be back to normal next week. This game, err show, really does love the cliche "video game solutions" whether a flashback scene or a magical cure all solution scavenged nearby.