Tuesday, October 17, 2006

Voting With Your Wallet

I have a big secret for you. No matter how big or little your website is or how many people read your magazine nothing you say/post/write will have any effect on gaming companies. Your opinion is just that... your opinion.

I strongly believe that our opinions have a HUGE place in the gaming market, but it is obvious that gaming companies think otherwise. There is an endless supply of feedback, ideas, and information hiding in the world in regards to gaming. Most companies relegate it as just noise.

Why do most companies pass it all off as senseless mumbo jumbo? Because gamers vote with their wallets. They tell companies that it's all right to launch buggy and incomplete games. They tell companies that Madden 2020 is what they want. They tell companies that 50 Cents : Bullet Proof is the game of the year.

People want to play their games and they want to play the sequels. These people repeatedly buy crappy games because they've bought them before. They don't stop and think at all about what other games are out there because the game companies have marketing departments. Gamers money is as good as gone the second they see that commercial flash across Monday Night Football.

Games are marketing and there is a ton of proven data to back that up. The most innovative games in the world won't sell more than a handful of copies without advertising. This is why the whole idea of a publisher exists. There needs to be a way to get the game on the store shelves and to tell people how great it is.

I honestly feel the gamer crowd is populated by a bunch of idiots that believe the cinematic commercial for Madden 2007 is actually what they will be getting out of their first generation Xbox. These people will buy a game because the marketing is good.

And this leads me to where we are now with Battlefield 2142. EA knows that people are going to buy it. They know that it is going to sell. So why not throw in some dynamic advertising powered by malware/spyware to make an extra buck on the side? EA knows they are going to get away with it because gamers vote with their wallets. Enough idiots have proven them correct in the past. People will buy the crappiest game that EA can make simply because they can push it out the door with a slick marketing slogan or brand name attached.

Here is my point. Start truly voting with your wallet. Don't buy a game if it even hints of crap like what EA is trying to pull with BF2142. An anti-cheat program in World of Warcraft that keeps the playing field level is one thing. A spyware/malware program that feeds advertisements by sifting through my personal surfing habits in Battlefield 2142 (with no cost reduction or free features for me) is wrong. The only way that EA will stop pulling this crap is when gamers vote with their wallets.

I have little faith in that though. I see it with every Madden release and with the new Playstation 3/Xbox 360. Gamers will pony up cash for anything. It is a sad state and anyone thinking that this sort of behavior will not lead to a gaming market crash is blind. It's just like politics. You fuck with your voters one too many times and they just stop coming back to the polls and eventually even the best candidates don't get votes.

Sunday, October 15, 2006

Death In the Family

There has been a death in my family over the weekend so I will be heading out of town for the funeral this week. Have a good gaming week.

Sunday, October 08, 2006

The pitfalls of beta testing...

Sometimes, when beta testing, one finds out that a game they had high hopes for is too close to release, with far too many issues, that they begin to slowly erase it off their "must buy" list. It doesn't mean they give up on testing or providing feedback, but its the one time that the dreaded word "delay" appears next to the title. All, in the vain hope that the development team has an idea of how to make a better end product.

Even worse, this particular game has the potential to turn this market upside down and shake out the cobwebs.

Update: 25 Apr, 2009 - Edited post and labels.

Thursday, October 05, 2006

Battlefield 2142 Demo has NO UNLOCKS!

The Battlefield 2142 demo is upon us, and EA has dropped a big surprise in it for everyone. There is no way within the demo to gain ranks, or unlock new weapons and equipment. This demo is free advertisement for BF2142, and I don't see how eliminating 95% of the game's equipment is supposed to generate positive buzz!

The unlock system in BF2142 is not like that of Battlefield 2. Every item in a player's inventory has to be unlocked. It only takes a few matches to get enough rank to have some decent equipment unlocked. Starting classes only come with the very basics. Players have to outfit them with unlocks to be successful. Grenades, C4 packs, and many other basic items, that BF players are used to, are all unlocked instead of defaulted at the start. Also, most of what makes BF2142 unique (squad beacon, stealth device, etc.) are hidden in the unlocks.

The demo is going to be very (and I mean very) dull if everyone is forced into fighting with just the basics. It will turn vehicles into un-killable machines! It will make camping the prime time activity. No one can flush enemies out with a grenade, or stealth in to collect a camper's dog tags. It really brings into question whether it is worthwhile to even download the demo. Players will end up playing a ghost of the true game.

What worries me more is that there might be something wrong with the game mechanics, and they are rushing to fix it before launch. To save face, they are putting a demo out and eliminating the part of the game that was causing issues. This is definitely something EA has pulled before with *cough* BF2 patches *cough*. The demo may run beautiful, but what does that mean for the end product?

EA knows how to screw over customers, and someday it is going to bite them in the rear.

Update: 19 Apr, 2007 - Edited article.

Wednesday, October 04, 2006

PSM3 Magazine gives PS3 testkit a glowing preview!

The team over at PSM3 Magazine have gotten their hands on some Playstation 3 test/preview consoles. And guess what; they absolutely love it and give it a smashing review!
1) It's quiet like a sleeping baby. A barely audible hum. With the TV on you simply can't hear it at all.
2) It's heavy like a planet. No, really. It's impossible to pick up with one hand.
3) It's shiny like a mirror. In fact, it's impossible to take a photograph of it without the flash spanging every picture into a starburst mess. And therefore it's massively prone to fingerprintage too, with the tiny amount of dust in the office magically attaching itself to its surface in seconds.
4) The PS3 joypad is very light and the tilt system is very responsive. We like.
5) The start up is amazingly fast. And game load times were faster than expected. In fact, PS3 does both at about the same speed of PSP. ie, Long load times due to the massive Blu-ray disc? Nope. Simply not an issue.
6) Andy's fingers kept sliding off the shoulder buttons. But that's because his fingers are slippery.
You would think being the Official PS3 magazine and being some of the first journalists to get their hands on a working PS3 they would be more objective about it. The quality of their writing is worse than most blogs I read. It's an "OMG OMG OMG we gotz a PS3... OMGZ daddy Sony lovez us!11!!" article full of vague features.

How long are the loading times? Last time I touched a PSP it took over three minutes to load SOCOM: Fire Team Bravo.

How responsive is the tilt system? What game is it responsive in? Last time I checked even with the Wiimote it is reliant upon the game being played and the developers ability to program properly.

A heavy system? Heavy usually means expensive...

oh snap!

Well I have to get to class, but this is just amusing to see.