Tuesday, September 25, 2007

World of Warcraft Patch 2.2.0 Today

World of Warcraft is patching to version 2.2.0 today. I will hopefully post links to WoW Patch 2.2 downloads later.

The biggest new feature is voice chat:
Voice Chat - The new Voice Chat feature is now available in game. Players will need to go into the options menu under Sound & Voice to activate it. Volume sliders are available for the microphone, speakers, and game-audio fade (which automatically lowers the game audio when a voice communication is received), as is a “push-to-talk” setting. Right-clicking on a player’s name now includes the option to mute or unmute that player. Muting another player blocks all voice chat from him or her; the ignore feature now blocks both voice chat and text chat from that player.
It should definitely be a good week for WoW parody websites, WoW comics, and most definitely for the guys over at Ventrilo Harassment. However, for me it will probably be more than a week before I even have a new mic to use. I was never a huge fan of voice chat, but it definitely has it's advantages and I can't deny that I will probably be using it.

Oh, and a side note, they nerfed Shamans again:
Earthbind Totem: This totem will no longer break Rogue stealth.
Because all the Shamans in WoW know how useful totems are for popping rogues. I just don't know what to do as a shaman with half of my crowd control now somewhat nerfed.

Sunday, September 23, 2007

Green Bay Packers

I am a huge Green Bay Packers fan. I was born near Green Bay and my blood runs cold, dark, and green.

The Packers took home a win today against the San Diego Chargers and in the process, Brett Favre tied Dan Marino's all-time touchdown mark. Congratulations Brett. I will always be a fan.

Friday, September 21, 2007

Following Failure With Failure

It seems that closing the doors on Auto Assault isn't the only thing Netdevil is up to these days. MMOsite has the news that Netdevil has announced another post apocalyptic MMOG, entitled Warmonger. The basics: Warmonger will be an action-oriented MMO FPS set in a post apocalyptic future.

The kicker? It won't just be vehicles this time. Players can blow shit up and stuff, but not with vehicles. Understand?

The bigger kicker? It will be available for digital download on October 16th, 2007!

So, why will this be a failure? Because it is built around the AGEIA PhysX processor, perhaps the most worthless piece of computer hardware ever invented for gaming. Don't get me wrong, I am sure all 250 people worldwide that own an AGEIA PhysX processor will be just tripping over themselves to download this baby.

Fortunately, the AGEIA PhysX processor has dropped to somewhere in the neighborhood of $130, not terribly unreasonable. Players will just have to pretend they are buying the AGEIA PhysX card for access to it's vast library of enabled games. It worked for FFXI and the hard drive for the Playstation 2!

Why Is World of Warcraft So Popular?

People will always argue about the reasons behind World of Warcraft being so popular. Some argue that Blizzard just spent a ton of money. Some argue that Blizzard has a massive following who will buy anything they put in a box. Some argue that WoW benefited from word of mouth. Some argue that WoW just got lucky.

Wash all of these reasons from the chalk board. Then, sit down, and play World of Warcraft for five minutes. The controls and camera are absolutely smooth. The UI is clean and simple. Tasks and goals are laid out from the start. There is almost no decisions to be made until level 10, when a player receives their first talent point. If a player dies, they run back as a ghost with no experience or item loss. The game NEVER punishes a player until that player is willing and able to avoid the situation.

Fundamentally, WoW is just a pleasure to sit down and play. Take all the reasoning for why WoW is so popular and compare it against this question. If this is truly the reason, then why do people sit down, play, and continue to play?

For WoW, the devil is NOT in the details.

Tuesday, September 18, 2007

RIP Robert Jordan

Author Robert Jordan, whose "Wheel of Time" series of fantasy novels sold millions of copies, died Sunday of a rare blood disease. He was 58.

Jordan, whose real name was James Oliver Rigney Jr., was born and lived in this southern city most of his life. He died at the Medical University of South Carolina in Charleston of complications from primary amyloidosis with cardiomyopathy, his personal assistant, Maria Simons, said Monday.

UPDATE: Check out TarValon.net for a great tribute.