Thursday, December 27, 2007

Kicked?

It amazes me what can get a player kicked off a gaming server in Team Fortress 2. However, the situation that ended my Team Fortress 2 night early, will never amaze me.

I play on a server run by a "gaming community" fairly regularly and the rules are simple: no cussing or abusive language, no bashing "community" members, and no firing through the starting gates. I have no problem with these and never will, but I decided to break one of them anyways. I called this "gaming community" out for the bunch of unskilled noobs that they are.

Honestly, I was having the worst round of my Team Fortress 2 career, but that was a byproduct of what was really happening on the server. The situation was simple. The "gaming community" had all of their regular members join the same side, team up, and destroy the opponent.

Not so bad right? It is their server, their time, and they have a right to play together. I can go play elsewhere. Yes, I agree.

But, when I called them out for stacking the teams and that it is sad that their "gaming community" would stack teams against random public players, I was kicked. No cuss words, no dirty language, just a straight out call to balance the teams.

To me, a split would have been obvious and may actually show someone that my "gaming community" can do more than just steamroll a random group of players. 10 out of 12 (12 on each team) players were community members on one team. That is easily enough to win every round within seconds without even trying. It is a simple "run to point A, then to point B" (on a capture the point map). However, it is also enough to divide equally amongst the two teams and provide a fair game.

But, fuck everything I just said. I am just whining. Bitching up my latest storm. Fuck me for thinking that sportsmanship has a place in a competitive game.

Tuesday, December 25, 2007

Merry Christmas


Merry Christmas! I hope everyone got what they wanted.

Sunday, December 23, 2007

Why Is It So Hard To Believe?

Is it really that hard to believe that SOE could possibly have been sold to an Indian gaming company? I am going to present some ideas that should make people think twice about SOE's denial.

Prior mergers and moves:


1. EA scooped up Bioware out of nowhere.

2. Blizzard and Activision merged out of the blue.

3. Mythic denied any buyouts. A month later they became EA Mythic.

4. SOE and Sigil repeatedly denied Vanguard being bought out, before SOE promptly bought the rights to Vanguard.

Items of note in the current SOE buyout rumors:

1. Smedley first denied the buyout by posting on a 3rd-party site, EQ2flames. No, he did not choose his own blog, the official EQ2 website, or filter the information through his community managers. Nope, he posted a denial on the most prolific Everquest 2 rumor-mongering website on the net.

2. The parent company of SOE, Sony Pictures, has been all but quiet on the matter so far. A denial from them would put this to rest quickly. Is it so hard to believe that Sony Pictures may have tried to keep this under wraps until after the holidays?

3. The "rumor" post was spread across several reliable, multi-national news agencies. Also, it spread quickly through several financial-related outlets.

4. SOE hired a former IGE bigwig to head up international relations. He just so happened to have recently visited India. Of course, this lends credibility to the idea that SOE may be working on a deal in India, not necessarily being sold.

5. The reported sales price of $300 million is questionable if the reported revenue of SOE is $150 million yearly. However, this wouldn't be the first case of an online-based company being bought for significantly more or less than their current revenue value.

6. Lastly, if the recent report on MMORPG subscriptions holds any weight, most of SOE's online games have been bleeding subscriptions.


Yes, I like to stir the pot.

Saturday, December 22, 2007

Breaking: SOE bought out?

Having done a fair share of research for my Economics courses, via The Economic Times website, I was quite surprised to see news about Sony Online Entertainment pop up (via Virgin Worlds).

Apparantly, Zapak Digital entertainment, an India-based online gaming company, is set to buy out Sony Online Entertainment (SOE) for around $300 million.
This acquisition is in line with the future plans of Zapak Digital, which is planning to enter the gaming space in China by early next year. “This makes perfect sense for us, as around 80% of content in the gaming industry is manufactured internationally. Buying out Sony, will not only give us access but also expand our reach in the global market,” said a senior Zapak Official.
Now, lets all put on our tinfoil hats for this next quote.
The major expenses in the gaming industry is on content and marketing, and Zapak aims to reduce the cost of publishing a game by buying out those studios and relocating them to India
If that reads correctly, SOE may be moved to India? Now wouldn't that be a Christmas gift for all involved!

UPDATE: John Smedley, as always, denies everything.
This story is completely false. We aren't for sale

No idea who made this up. We are in discussions with various companies in India about bringing our games to this growing market but that's it. We aren't for sale.

Smed

Friday, December 21, 2007

That Perfect Gift

Getting that perfect gift for a significant other is hard. Really hard. However, when that gift is found, and a little effort is put into kicking it up a notch, the feeling is awesome.

No, I won't share who this gift is for or what it is (they can wait until Christmas), but rest assured I feel like I just scored the winning touchdown in the Super Bowl.