Saturday, May 15, 2010

Lifehacker has impeccable timing

Lifehacker is one of my favorite websites.  Not because of the great writers, but because of their timing.  Everytime I need something, Lifehacker finds out and posts something useful.  I swear they are spying on me.  First it was a detailed Thunderbird tweak guide, then Dropbox hacks, both published within days of my installs of both.  The list goes on.

The newest example is a post today about GameSave Manager, a tool that backs up saved game files for over 400+ games. It was not a month ago that I gave up playing Bioshock after losing my save files during a reformat of Windows 7.  This was after already restarting the game one time because of poor planning.  Oh, and I was making backups the old fashioned way, but the one day the backup failed is the day I decided to reformat!

Also, recently I lost several hours of progress in my save game for Mass Effect.  After that incident, I implemented my backup scheme for saved games by syncing the folders to Dropbox.  That way I have saved files on all the computers I connect to Dropbox with.  It works wonders for Civilization 4 games since I am usually manually saving them. 

However, it is annoying to have to add other games by hand to my backup scheme.  Even more so when it takes five minutes on Bing to find out where the actual saved game is stored in Windows 7.  GameSave Manager takes care of all the prep work and then makes it easy to restore from the backups it makes.


Lifehacker, again, saves the day.  <3

Wednesday, May 12, 2010

Linux Gamer's Rejoice! Steam coming to Linux!

With Valve's recent release of Steam for Mac, hints were found that an underlying Linux client was also in the works.  Phoronix has the news that an announcement is imminent from Valve about a native Linux version of Steam.
... Valve is preparing to officially release the Steam Linux client from where they will start to offer Linux native games available for sale. For all those doubting our reports that Source/Steam would be coming to Linux, you can find confirmation in the UK's Telegraph and other news sites. An announcement from Valve itself is imminent.
While this doesn't mean every game available on Steam will work with Linux, it does mean native Linux clients can easily be used for games such as Unreal Tournament 2004 and World of Goo. Also, this lays the groundwork for popular Valve titles such as Left 4 Dead and Team Fortress 2 to head over to native Linux.


I've always been a proponent of gaming on Linux. I still feel Linux is by far the best operating system available for anyone that wishes to learn how to use a computer. Gamer's naturally fit the learner description, but far too often Linux gaming was over the head of even the most tech savvy gamers. Steam on Linux eliminates A LOT of the hassle and brings some great AAA games along with it. I am excited to see where this goes.

I may even be bothered enough to put Linux back on my main desktop with a dual boot with Windows 7.

Friday, May 07, 2010

Civilization 5 to use Steamworks

Quick post to note Civilization 5 is going to take advantage of Valve's Steamworks.  Slashdot has the article:
"2K Games today announced that Civilization V will be using Steamworks for online matchmaking, automated updates, downloadable content and DRM for the game. Steam's Civ V store page is also available now, revealing some new information about the game. There will be an 'In-Game Community Hub' for online matchmaking, communication and for sharing scenarios between players. While including Steamworks might put some people off, it might also indicate better online gameplay than in the previous Civilization games, where it was almost impossible to have a good game without playing with just friends."
Personally, I am more likely to buy a game that features Steamworks than those that try to use something like Gamespy. Steamworks, ironically, works and that is an important feature of any game for me.

Wednesday, May 05, 2010

Lack of updates

Real life is alive and kicking for me, so I apologize for the lack of updates.  I'll try to get my monthly "What I'm Playing/What I'm Paying" post up sometime soon.  Otherwise, expect a quiet May around here.

Thursday, April 29, 2010

I hate the iPad, but this is pretty cool

For the record: I hate the iPad.  It is the epitome of everything that is WRONG with Apple.  With that said, Small World has been converted from boardgame and has been released as an iPad app by Days of Wonder.  This is the same boardgame developer known for Ticket to Ride, Battlelore, etc.
Small World for iPad is the first digital adaptation of this award-winning fantasy board game. It enables two players to face off against each other and vie for conquest and control of a world that is simply too small to accommodate all of the zany fantasy characters that inhabit Small World. Sitting across from each other around the iPad, players use their troops to occupy territory and conquer adjacent lands in order to push the other players' races off the face of the earth.
While this isn't the first boardgame to make it to iPad, it's the first one that caught my attention. Small World is a great game and the graphical styling is perfect for a touch tablet.


While I don't want to give up my real board games for virtual ones, I realize my shrinking group of board game friends can not keep the fire alive. Virtualization of board games allows me to enjoy them across the Internet in an official capacity (yes, I realize the above app is not Internet based, but other board games are). I am excited about the future of touch tablets filling a niche in the board gaming market.