Thursday, January 12, 2006

Battlefield 2 : Euro Force... my predictions

EA has announced that Battlefield 2 will recieve a booster pack entitled Euro Force. Here is a list of what it will bring.
3 New Maps
  • * Operation Smoke Screen
  • * Taraba Quarry
  • * Great Wall

4 New vehicles
  • * Main Battle Tank - Leopard 2A6
  • * Main Battle Tank – Challenger 2
  • * Fighter – Eurofighter (Typhoon T1)
  • * Attack Heli – Eurocopter Tiger (Tiger HAP)

7 New Weapons
  • * HK53A3
  • * Famas
  • * SA80 L85A2
  • * SA80 L85A2 with UGL (AG-36)
  • * HK21
  • * Benelli M4
  • * P90
  • * L96A1

1 New Army
  • * European Union

1 new award
  • * European Union Special Service Medal



Now onto my predictions.

1. It is no secret the Chinese Army is the most underplayed army in BF2. For good reason; the Chinese maps are large and prone to air power raping the entire map. On top of that there is no single good map for scoring points in the Chinese map set.

So one of these new maps is going to be very (and I mean VERY) similar to Strike at Karkand. It will offer equally fast paced combat in an urban setting without the use of any air power. People will flock to this server because it will gain as many (if not more) points than Karkand does. EA probably believes this will somehow even out the balance between the armies.

2. A patch will be appearing shortly before or after the launch of Euro Force. It will make Euro Force unplayable and be removed. It will be taken back and retooled and then be released with the next big update.

3. The pack will sell well because of the new Karkand like map and EA will be convinced they can keep making money off these minor content updates. Its a good idea, but after Special Forces I don't expect too much meat with the release of each of these booster packs.

EA has failed to integrate the game play of SF and Battlefield 2 as it is which has segregated the community. I don't see this pack being that great, but give the stat boys a map to whore points on and they will pay... they will pay.

Monday, January 09, 2006

Dungeons and Dragons (DDO) beta preview/review wrap-up

Update: 29 Nov, 2009 - Removed post as all links were broken. This will be kept as a historical placeholder.
This originally linked to various articles detailing previews/reviews of Dungeons and Dragons Online's beta.

Friday, January 06, 2006

Virgin Worlds : Panic at the Console; a look into MMORPG gamers

The Prognosticator over at the VirginWorlds blog has an interesting article up entitled "Panic at the Console" which delves into the differences among FPS and RPG gamers. It also touches on the differences of MMORPG gamers.

I wrote a somewhat in depth response which has now been included into the original posting. I've cut and pasted it here for your reading pleasure, but for the full effect please read the linked article above.
Assuming of the 5 million or so MMORPG players that are playing out there (which I'm doubtful of, but we'll play ball) it is a drop in the bucket compared to the number of players that would play MMORPGs if they didn't come off the line like solid brick walls. There seems to be little, if any, move to make MMORPGs more accessible (please don't read that as simpler) to the mass audience.

You hit the idea on the head that RPG gamers come from a different breed. I'm not so sure if you can limit it to past systems. You need to remember that back in the day of the Atari 2600 there was almost TWO TIMES the number of gamers in the market. Yes you heard that right and if I could get the link to Nolan Bushnell's speech I would :P

RPG gamers also come from the roots of D&D (duh!) and that is something you can compare to the experience of being a non-Atari gamer back in the day. It has never and will never be about the graphics, technology, or the feature list.

It will remain to be about the PEOPLE.

Also I think you are complete backwards on people coming in through WoW and moving onto "harder" games. It is quite the opposite. People get stressed out on the overly time sink methodology of games like Everquest and jump ship to the more casual friendly WoW.

WoW in no ways should be seen as a market entry point for new gamers. It is bringing in new players, but the experience it promotes DOES NOT make people get into what you are classifying as harder MMOs. Don't confuse more time consuming with harder. It could be debated for years how hard WoW's end game content is compared to EQ's. Its the delivery mechanism that counts here and WoW delivers a system that a new gamer isn't going to be destroyed in.

On another note I don't believe time played is something the MMORPG market has cornered. I would even wager that the average Counterstrike player has more time online than most MMORPG players over a much shorter time span. Sure there is a lot of cross population amongst FPS players and what games they are playing, but the same is true of the MMO market (except within the HARDCORE circles).

What I'm getting at is that ONLINE play is what is stealing the market. MMORPGs are just charging for that time and hence are getting the attention of the venture capitalists looking to fund projects that are going to prove to be a genuine revenue stream.

Video gaming was born in the social aspect. It was not something that was developed as a solo experience. Pong (or Tennis for Two) was two players remember. The majority of early games focused on playing together. It wasn't until after the video game crash and the eventual launch of the original NES that spurred more single player games.

You give players a way to play together and they're going to eat it up. This is something MMORPGs have been charging for, but they by far do not have it cornered.

Thursday, January 05, 2006

World of Warcraft 1.9 Patch

Update: 8 Jul, 2007 - Removed post. This will be kept as a placeholder for historical value.
Originally, this post contained links to various World of Warcraft patch download websites.

Carnival of Gamers X - Winter Carnival

Carnival of Gamers X (10 for the non-romans out there) has graced the front page of the KillTenRats blog. Go over and check out the articles linked. There is a great selection!

This is my first Carnival of Gamers appearance and I submitted my "MO5 - The SOE effect… part II… MMORPG madness" article.