Tuesday, January 20, 2009

Get OFF the Damn Internet!




Stop streaming the damn inauguration, you are literally killing the Internet. Seriously, I know, I am working the issue as we speak (well actually, I'm at lunch, but rest assured I will be fixing your Internets soon).

Thursday, January 01, 2009

The Blame Game

Brett Favre’s honeymoon is over in New York. His team mates are now lining up to lay the blame for their late season collapse at his feet. First up, Thomas Jones, responsible for a whopping 23 rushing yards in the Jets game against Miami, believes Favre single-handedly lost the game and the Jets season.

Now, I agree with Thomas Jones that Favre deserved to be benched at one point during this late season slide. However, it was not in the last game against Miami and not because Favre was a bad player. Favre should have been benched against Seattle, when he definitely looked to have lost something on his throws due to a shoulder injury.

Brett Favre is the easy target during the Jets collapse. 2 touchdown tosses vs. 9 interceptions. That is enough to get any quarterback fired in this league, but somehow Favre was given the starting job every week. Some will say it was because the Jets spent too much money to bench him. Some will say that Favre was elitist. Some will say anything to lay the blame on Favre.

Obviously, the bomb-throwers haven’t paid attention to Favre’s career. When his team’s running game falls apart due to a subpar offensive line, Favre takes it on himself to get something going. That leads to interceptions, but it has also lead to the plethora of miracle-moments in Favre’s career.

Unfortunately, no one, especially Thomas Jones is willing to admit maybe, just maybe the rest of the team is at fault as well. Maybe that is why Favre wasn’t benched, because the rest of the team was playing just as shitty.

The irony of course, is that Thomas Jones was directly responsible for Favre feeling pressured to throw more than needed. Jones lackluster performances towards the end of the year lead directly to more pass plays, which lead to the interceptions. Sure, Favre gets the blame for the bad throws, but that doesn’t absolve anyone of the problems that lead to Favre’s bad play.

Earlier in the season, when the Jets were dominating, Favre’s interceptions didn’t matter. The Jets defense was holding up and the running game was running out the clock. As soon as one of those two, the running game, collapsed, Favre’s interceptions started losing games. At the same time, Favre’s arm lead to plenty of wins (remember week 1, fourth and goal, a miracle thrown to the heavens comes down in Jets hands for a winning TD).

What’s even funnier, an overtime catch by a certain Jets receiver on a perfect Brett Favre pass and the Jets are in the playoffs, beating both the comeback kids (Miami) and the best team in football (Patriots). It just goes to show how competitive the NFL has become, something that makes every game worth watching.

Good luck to Brett, he’ll need it to survive this disaster. Shame on Jones, this is the best team sport out there and throwing your teammate under the bus isn’t going to win anyone friends. If anyone is an elitist, it’s Jones, believing any single player loses or wins football games.

First!


Its 2009, do you know where your favorite bloggers are?

Wednesday, December 31, 2008

Predictions for 2009

1. The economy will not "collapse", but it isn't going to get better until the governments of the world leave it to the free market to correct itself.

2. The weak economy will encourage smaller, fiscally responsible game development projects. This will lead to a bunch of interesting stuff coming out in the MMO space, whether technically massively multiplayer or not is yet to be seen.

3. Even with number 2, subscription based MMOs will still be king of the revenue stream at the end of 2009. Thank World of Warcraft for giving MMO developers false hope everywhere.

4. World of Warcraft will not get a new expansion, but something will be announced. It will focus more on new hero classes, the Alliance vs Horde conflict, and high end raiding.

5. WAR will still be around by the end of 2009, but who remains around to develop it may be drastically different.

6. More MMOs will close their doors. The true sign of doom will be when SOE starts closing down some of its B-team living painfully on Station Pass.

7. Speaking of SOE. The doom and gloom continues as SOE continues to push RMT practices on its non-RMT games.

8. An MMO project will come out of left field this year and surprise us all. Scott Jennings may or may not be involved, but he’ll blog about it regardless.

9. The world will end if Diablo III and Starcraft II are both launched in 2009.

Tuesday, December 30, 2008

Wrong!

Its that time of year where we all pull up our predictions for the past year and see how WRONG we were.

1. 2008 will be a year of announcements for MMOs. 38 studios, Bioware, Zenimax, Red 5, and many other studios will all announce their MMO projects. Some will come out of left field, while others will just confirm current rumors.


Alright, we know about Star Wars: The Old Republic from Bioware. That's about it.

2. 2008 will be a year of launches for delayed games. Warhammer Online: Age of Reckoning, Age of Conan, and Pirates of the Burning Sea will all finally launch. WAR will be the only big success in the group.


I got one correct at least. All three games launched, but the jury is out on whether WAR will be a success post-launch.

3. 2008 will NOT be a year for micro-transaction or RMT based games. RMT and micro-transactions will take another hit as WAR launches and proves the monthly subscription model is still king of the hill for revenue. RMT and micro-transactions will turn a profit, but only in accounting terms. The model will barely break-even in economic terms.


Not really sure where to place this one. I was right that RMT/micro-transactions still don't bring in a ton of revenue, but on the other hand, the games are fairly successful numbers wise. Wizards 101 launched this year with the micro-transaction model and is doing quite well. SOE is still forcing Everquest 1 & 2 players to be guinea pigs for the RMT model. Maple Story still has more players than World of Warcraft. So, financially great? No. Successful? Yes.

4. 2008 will be a year of web-games. Already popular web-games will continue to grow. New web-games will launch. None of them will challenge the revenue generation of monthly subscription or box sale titles. All will be susceptible to any sort of web 2.0 wrinkles.


Some big web games are out there from years prior, but nothing blockbuster this year. Maybe this will change in 2009 with Quake Live or whenever Metaplace roles out.

5. 2008 will not be a good year for Sony Online Entertainment (SOE). SOE is closing out 2007 in grand fashion: developer scandals, buyout rumors, and reportedly falling subscriptions. Two of which, the buyout and falling subscriptions, have been denied repeatedly. Tack this onto SOE's shift in revenue models and 2008 doesn't look pretty. Grimwell, I await your response :)


SOE didn't fold, but it isn't apparent how well they did. Personally, any company that sanctions RMT in their previously not-RMT games is showing signs of desperation. I'll give myself a pass on this one.

6. 2008 will be a Dark year. Dark Age of Camelot will feel increasing pressure this year as WAR launches and replaces the Realm vs. Realm gameplay model with a newer and fresher version.


DAoC took a huge hit when WAR launched, but it looks like many players are back in DAoC, happily bashing each other's heads in. DAoC Origins is still in the works, showing that DAoC still has life left. However, Mythic is awfully quiet about Origins lately.

7. 2008 will be a Cold year. Wrath of the Lich King, World of Warcraft's second expansion, will launch late in the year. It will be successful, but will fall short of the success of The Burning Crusade. China will not see the expansion until 2009.


I was wrong. It appears the Internets still loves World of Warcraft; Wrath of the Lich King breaking all sorts of sales records. The reviews so far are favorable and WotLK has lead to an increase to 11.5 million players. WoW will never cease to amaze me.

8. 2008 will be a year of MMO podcasting. MMO podcasting has picked up over the last couple of years, but 2008 will bring it into the limelight as more commercially driven entities enter the market. Unfortunately, popularity will remain in the hands of the "weekend warriors", not the commercially driven podcasts.


MMO Podcasting has taken off. Good MMO Podcasts are a dime-a-dozen and that's a good thing.

9. 2008 will be a year of lawyering. From the RIAA chasing grandmas with MP3s to IGE's potential criminal investigation, 2008 will be an unprecedented year for lawyers entering the online-circus. Expect to see some major court cases develop over the year, but don't expect them to finish before the year is out.


Actually, the big news of 2008 is that the RIAA has decided to stop suing their customers out of existence, instead favoring working with ISPs to block the sources of pirated materials.

10. 2008 will not be a good year for Gax-Online. This is a personal pick. The dog and pony show holding up Gax-Online will finally realize they have become what they've always chastised, sending them into a cataclysmic tailspin. Or, they'll sell out the second someone offers them half a donut and a cup'o'joe.


I don't care enough to bother looking to see if this disaster of a website is still running. The only people I know that were using the website, are no longer doing so and that is a WIN in my book.