Friday, May 12, 2023

New World Hardcore?

new world hardcore mode
 With the recent buzz around hardcore play in World of Warcraft Classic hardcore it has folks in the New World community talking about alternate game modes.  Of course hardcore (if your character dies its deleted) is the mode that occupies mindshare, but I want to propose a different game mode for New World I'd like to see.

 I call this game mode "Open New World".  The key changes:

  • No instanced content (no Outpost Rush, no PvP arenas, no Expeditions, no Trials)
  • Factions are optional (i.e. players are not required to join a faction)
  • If a player joins a faction; PvP is always on

 The big change here is "no instanced content".  I really enjoy New World's open world content.  I love looping around the open world and doing stuff.  I don't dislike the instanced content but wish there was more content in the open world and more players there doing it.  Removing instanced content will force players into the open world.

 Now that we have players forced into the open world let's enable PvP by making it so joining a faction is electing to be always-on for PvP.  Players can remain faction-less if they don't want to PvP and companies can be either factionless or faction (if faction; all members must be in the same faction).

 Some other changes to go with this:

  • Make it so certain resources can only be gathered by faction players so that players compete over resources at the top end.
  • Update fort captures to be events that encourage players to show up (basically an OPR replacement)
    • Move OPR caches to fort capture as rewards
  • Update Elite POIs to have mutations and have former expedition rewards (expedition replacement)
    • Rewards scale off players in the area; the more players the less the rewards

I'd play this version of the game in a heartbeat :)  Would you?  Leave a comment.

 

Thursday, May 11, 2023

Challenging No More

challenge accepted
 And we're back (nothing too major; thankfully).

 While I was away New World decided things needed to be less challenging.  Update 1.9.3 is on the live servers as of 5/10 and with it numerous season pass challenges and activities were dialed back making them challenging no more.

As an example; this challenge was reduced:

Outpost Rush Domination
    Reduced required Outpost Rush wins from 100 to 30

 The season is approximately 97 days long (Apr 3 - July 6).  For this challenge at its original goal of 100 it would mean a player would need to net at least one win a day if they play every day.  That seems like a good challenge.  It is not something everyone will get and feels like an accomplishment if you do make it.  But moved to 30; that isn't much of a challenge and many more players will hit the challenge complete.

 If you follow the release notes an axe was taken to many of the challenges.  This is unfortunate for anyone that was pushing for the original targets in the hopes of gaining the coveted "look at what I did!" feeling.  In my own experience I logged into several challenges and season journey steps being completed; netting me 5 pass levels (putting me at 90+; cruising to 100).

 On one hand I am a fan of when things are made easier on players, but at the same time I like actual challenges.  So I'm on the fence with all these changes; though considering I am pretty much done with the season pass and journey it doesn't really matter much.

 My hope is the New World dev team learns from Season 1 and makes future season's and their challenges actual challenges.  Tie unique rewards to them so that players can feel rewarded for hitting the challenges.  These don't have to be game changing rewards, but there is nothing wrong with throwing out some unique housing items or cosmetics or titles.

 With that said I do want to give credit to the devs on other changes that made things less challenging for the better.  My favorite is the reduction of Flame Cores required for a cast; down from 10 to 3.  Also you can now create 6 casts per day - up from 3.  Also the gear you get from the casts is much improved.  This will make the "craft X casts" season challenge really easy now, but there is some great benefits from this.  

 The change opens another path to turn gold into umbral shards as you can just buy 18x flame core each day, craft 6 casts, and each one rewards up to 400 shards for up to 2,400 shards a day (not to mention you get improved Human Ward/Bane gear from the casts as well).  Combine these shards with shards you can "buy" via infused fragments and there is a good path for converting gold into umbral shards for those players that don't want to get them via other means (players like me!).

 Anyways; I am off to grind more named gear drops which is my current kick in New World.

 

Sunday, May 07, 2023

Emergency Room; No Gaming

 What a week.  My phone died (original Google Pixel was 7 years old) and then my youngest ended up in the Emergency Room.  No gaming this weekend.  My youngest is good though; just had to rule out something more serious than a common stomach bug.

Friday, May 05, 2023

May the 5th be with you!

May the 5th be with you!

Ha!  See what I did there?  #legend

Thursday, May 04, 2023

Cuatro De Mayo!

Happy Star Wars Day

may the 4th be with you

May the 4th be with you!  You'll need the force if you are trying to run Star Wars Jedi: Survivor.