Showing posts with label Combat Champions. Show all posts
Showing posts with label Combat Champions. Show all posts

Monday, June 03, 2024

May 2024 In Review

May has come and gone.  Here is a look back (late delivery due to vacation).

The Blog

 I still owe a larger post about my findings with "spam" abuse of my GA4 (Google Analytics) tags that made me realize most of my traffic tracked to my blog was not real.  With that said let me present two numbers for blog traffic in May.

 First; the Blogger provided number (last 30 days graph / May count over the top)

 Second; my much filtered Google Analytics number.

 Those pictures tell two very different stories.  16k+ visits according to Blogger but only 875 per Google Analytics after I apply traffic source filters to get rid of spammers abusing GA4 tags.

 So May saw between 875 and 16,000+ visits to the blog. I'll pretend the latter is correct because... reasons.

 In other metrics:

  • Posts:
    • Target: 15 (at least one per week day; except vacation)
    • Posted:17
    • Difference: +2
      • Woohoo!  Back on track this Month
  •  Search Trends
    • "best battlefield game", "best battlefield", "best battlefield games" blew up this month directing folks to my post: Best Battlefield!?
    • New World dominates the rest of the search queries across Bing and Google.  This month the champ was "new world roadmap 2024" which makes sense as May was the original timeframe for the 2024 roadmap to be provided (that has now been pushed to June 7th for the big news)

What I Played

 New World continues as my main game.  I spent a lot of time in 3v3 arenas (100+ wins this season).  With vacation I won't be able to make top 10 though on the leaderboard but hoping my main playing partner makes it in (he has a shot at #1).

 I also spent some time in Jedi: Fallen Order.  I really like the visuals and Star Wars story of the game, but the "on rails" corridor levels totally ruin the feeling.  That is why I am looking forward to Star Wars: Outlaws to give me an open world experience.

 Fallout fever died off as I gave up Fallout 3 (the game is too dated at this point for my tastes) and I didn't bother to grab Fallout 4/76/NV/whatever.

 I was accepted to the Combat Champions playtest but didn't get a chance to play due to vacation.

Years Ago

1 Year Ago

 In May 2023 we got the first news of Amazon Game Studios (developers of my beloved New World) were starting working on a Lord of the Rings MMO.  In kind we began digging New World's grave.

5 Years Ago

 May 2019 I was looking at Magic the Gathering and reminiscing about the guild I helped run for a while: Casualties of War!

10 Years Ago

 In May of 2014 I was running around Guild Wars 2 and decided to document where traits could be obtained.  How much that game has changed!

15 Years Ago

  May of 2009 was a busy month on the blog and in retrospect some important things happened.

 20 19 Years Ago

 Technically I have 20 named years on my sidebar, but mathematically 2005 is only 19 years ago.

 In May of 2005 I started a blog so I had that going for me :)

Thursday, May 23, 2024

Upcoming Games I'm Interested In

 Just a quick check in on games I am paying attention to and some summaries with links to more info if you are interested.

Ashes of Creation

ashes of creation

 Ashes of Creation is an upcoming open-world fantasy MMORPG with a massive 1200 km² world called Verra. It features a dynamic node system where player actions shape the development of civilizations, from humble villages to vast metropolises. The game blends PvE and PvP elements, with open-world dungeons, professions like fishing, and intense castle sieges in PvP zones like international waters.[2][4]

Citations:
[1] https://www.youtube.com/watch?v=vEVU8EZ6QaU
[2] https://ashes101.com/worldofverra
[3] https://forums.ashesofcreation.com/discussion/44414/the-new-player-guide
[4] https://ashesofcreation.wiki/Gameplay
[5] https://ashesofcreation.wiki/Alpha-1

Light No Fire

light no fire

 Light No Fire is an upcoming open-world survival fantasy game from Hello Games, set on a procedurally generated planet the size of Earth. Players can explore vast landscapes, climb any mountain, sail oceans, and fly on dragons[1][4]. Character creation allows customizing species like rabbits or wolves[1]. It features multiplayer, allowing players to build persistent communities together or go solo[1][4]. While focused on exploration and building, combat is also expected to play a role[1][4]. The intriguing title "Light No Fire" hints at the game's mysterious lore and potential dangers lurking in the shadows[4].

Citations:
[1] https://blog.electronicfirst.com/8-things-we-know-about-light-no-fire/
[2] https://twitter.com/lightnofire?lang=en
[3] https://www.youtube.com/watch?v=EhLOQs_-BBo
[4] https://gamingbolt.com/light-no-fire-what-we-know-so-far
[5] https://www.youtube.com/watch?v=Uug_ckBLcyI

Ghost MMO

ghost mmo

 The Ghost MMO is an upcoming fantasy MMORPG being developed by Fantastic Pixel Castle, a new studio founded by veteran developers like Greg "Ghostcrawler" Street (World of Warcraft, League of Legends MMO). It takes place in a shattered world of floating "shards" containing different biomes and environments to explore. The game features a unique shard system - private "Blue Shards" for you and friends to play survival/base-building, and public "Red Shards" for a more traditional MMO experience. With a focus on community, heroic characters, and alt-friendly gameplay with dozens of classes, Ghost aims to modernize the MMO genre while retaining classic RPG combat and social worlds.[1][2][3][4]

Citations:
[1] https://outof.games/news/6746-ghost-a-new-mmorpg-from-ex-wow-and-riot-mmo-devs-fantastic-pixel-castle-studio-announced/
[2] https://esports.gg/news/gaming/ghost-mmo-reveal/
[3] https://fextralife.com/former-wow-and-lol-designer-is-creating-a-new-fantasy-mmo-ghost-heres-why-you-should-be-excited/
[4] https://www.youtube.com/watch?v=CMRULKzoTNk
[5] https://www.ign.com/articles/greg-ghostcrawler-street-returns-with-new-mmo-codenamed-ghost

 The Word on the Street podcast, hosted by Scott Johnson and Greg "Ghostcrawler" Street, provides monthly insights into the development of Fantastic Pixel Castle's upcoming MMO Ghost, featuring conversations with the team working on various aspects like prototyping, combat design, world-building, and technology.[1]

Citations:
[1] https://www.frogpants.com/street

Combat Champions

combat champions logo

 Combat Champions is a fast-paced, first-person shooter video game where players engage in over-the-top stunts and map-altering destruction while capturing key points and outshooting opponents in corporate arenas turned into game show settings.[1][2] Developed by C77 Entertainment, the game features explosive corporate conflicts televised by the Corporate Mediation Alliance, allowing players to drive the crowd wild with their high-stakes, high-reward performances.[1][2]

Citations:
[1] https://kotaku.com/games/combat-champions
[2] https://www.metacritic.com/game/combat-champions/
[5] https://www.combatchampions.com