I found the Borderlands Configuration Editor, which is a great tool that easily allows PC players to do everything from disabling the opening movies to adjusting the field of view (FOV).
One of the "TO DO" additions to the tool is a "Check my ports" feature, which is dearly needed for the port forwarding mess that is multiplayer on the PC version of Borderlands. So, if you have a moment drop into the forum and place a vote to get this feature added ASAP!
Sunday, January 10, 2010
Friday, January 08, 2010
Blizzard taking account security seriously with mandatory authenticators?
WoW.com is reporting that Blizzard may ratchet up account security by requiring the use of authenticators on ALL accounts.
WoW.com has learned through trusted sources close to the situation that Blizzard is giving serious consideration to making authenticators mandatory on all accounts. According to our sources, while this policy has not been implemented yet and the details are not finalized, it is a virtually forgone conclusion that it will happen.I think this is a great move for World of Warcraft. The negatives are limited, while the positives gained are far reaching. After the initial implementation spike in support requests die down, this will dramatically reduce support costs in the long run as hacked account support stops clogging the support queues. Players will gain peace of mind that their accounts are secure and that should something go wrong, Blizzard's support will be able to resolve it in a timely manner.
Thursday, January 07, 2010
Avatar: I should hate this movie.
Avatar: I should hate this movie. It depicts a resource-hungry, western-style civilization destroying the native inhabitants of a planet through technological and military might.
The story is predictable and the characters one-sided. The marine kills, the natives are misunderstood savages. Everything fits into the expected cliches of a cultural clash on a clandestine planet.
On top of the stereotypes, the hype should have killed this movie, but it didn't. Avatar is a masterpiece.
The story is predictable and the characters one-sided. The marine kills, the natives are misunderstood savages. Everything fits into the expected cliches of a cultural clash on a clandestine planet.
On top of the stereotypes, the hype should have killed this movie, but it didn't. Avatar is a masterpiece.
Wednesday, January 06, 2010
Top Board Games of the Decade
The Thinking Gamer has a great post up covering the last ten years of board games with yearly favorites and his top 3 of the decade.
Here's my take on the best board games of the last decade, broken down year by year:
2000 - Carcasonne
A really good game, and a truly innovative design space to explore as well. It's no longer in regular rotation for me, but Santa brought "The Kids of Carcasonne" for Kira this year and I highly recommend that variant for anyone with a budding gamer who's 4-7 years old. It's easy to learn and no reading is required, but it's got a surprising amount of depth of strategy — enough to keep things interesting for parents too.
Sunday, January 03, 2010
Trine is fantastical eye-candy
I picked up Trine last night for $4.99 on Steam as part of the Holiday Sale. I watched the videos prior to my purchase, but I didn't realize how stunning the visuals were until I started playing. For a side-scrolling platformer, Trine delivers amazing 3D backgrounds. Also, the character models and enemies are well done.
On top of this, the game features top-notch physics game play as all manner of items can be moved and tossed around. So far, this has given some great variety to the levels. I often found multiple ways to complete a challenge. However, with such open gameplay, I found myself often wondering if what I just did was what I was supposed to do or did I get lucky? Or did I miss something? The game has kept me guessing, but thats a good thing.
I've embedded a video below of the game. Sit back and enjoy the visuals!
On top of this, the game features top-notch physics game play as all manner of items can be moved and tossed around. So far, this has given some great variety to the levels. I often found multiple ways to complete a challenge. However, with such open gameplay, I found myself often wondering if what I just did was what I was supposed to do or did I get lucky? Or did I miss something? The game has kept me guessing, but thats a good thing.
I've embedded a video below of the game. Sit back and enjoy the visuals!
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