Thursday, February 12, 2009

The Greatest Improvement to World of Warcraft

Now that the lead designer on World of Warcraft is officially stepping down, I thought it would be a great time to point out World of Warcraft's single best improvement since launch: Dual Spec.

Dual Spec, part of WoW's new patch, allows characters to maintain two talent specs at a time and switch freely between the two. Having played a Shaman or Paladin for my entire WoW career, I can't count the number of times I wanted to change specs for a dungeon run or a guild event, but didn't do so because the cost in gold was outrageous.

I missed a lot of events in WoW because I refused to swap to a healing spec on my Shaman or Paladin. I even had the gear needed for each spec on my characters, but it just wasn't worth it to pay to swap and thirty minutes later watch my group disintegrate because the Warrior we picked up wasn't defense spec.

Dual Spec is fundamentally game changing, in a way that nothing else in a WoW patch has ever been. It truly brings the player to the forefront, and not the spec. The beauty is beyond just letting hybrid classes fulfill their various roles at any time. The pure classes benefit greatly as well, able to try off specs and pure specs at the drop of a hat.

I honestly can't state how great of an improvement this is for WoW. Unfortunately, Dual Spec is a couple years too late for me.


  1. Changing to the other spec will be easier and less costly, but I wouldn't call it "drop of a hat." You will need to be in the presence of a Lexicon of Power according to Blizz which are in most major cities. Or an inscriber can summon one through a ritual with other players, much like a Warlock summons party members.

    I'm looking forward to it as a priest class. I can have one spec for leveling and another for raiding/grouping.

  2. Thanks for the details, but I still consider that a fairly easy task to fulfill in exchange for swapping specs without a cost related :)

  3. Its not stated yet if you even need a inscriper for it. It seems like its leaning towards just a reagent which inscripers can make. But all can use, with the help of a few friends.

    Been stuck to wow since Vanilla beta and still playing alot. And I must admit as you say this is the best update to the game so far. Playing a paladin myself, I cant get my arms down... :)

  4. Making it require an Inscribed reagent would be smart, since Inscribers will eventually run out of people to sell their current wares to, since they aren't consumed for the most part. (Glyphs don't decay, so there's no need to buy more than what you need/want for your build.)


Join the conversation; leave a comment!