Showing posts with label Steam. Show all posts
Showing posts with label Steam. Show all posts

Tuesday, November 01, 2011

Working DOTA 2 Beta Survey Link

If you recieved an email from Valve in regards to the DOTA 2 beta and that you needed to take a survey and the provided link did not work, it is because they didn't wrap it in proper HTML tags in the email.

Here is a working link: Dota 2 Survey

*Make sure you have Steam running first and that you have updated to the most recent client version.

The email from Valve would have been something like:
You recently indicated you want to play Dota2. Before we send the first batch of invites we need to collect a little more information from you about your level of gaming experience and your gaming rig.

To begin the survey go to the machine on which you intend to play Dota2, start Steam and click this link: steam://takesurvey/1/ (if you haven't restarted your Steam client for a few days, you might need to do that before clicking that link).

To install Steam go to http://www.steampowered.com/about

Thank you
The Dota2 Team

Wednesday, October 26, 2011

Hypocritical on Battlefield 3, Origin, digital distribution

I have drawn a line in the sand. I am a Steam user and I want my fucking games on Steam. Publishers should come to me, the consumer. I, the consumer, should not have to go to them. I have serious problems with Origin (and Battle.net and Steam for that matter). I DO NOT want exclusive digital distribution platforms. However, I am an avid PC gamer; a very hypocritical and easily fooled by “oh shiny” gamer at that.
This brings me to my current dilemma. I’ve all but said that I refuse to accept Origin and EA locking their flagship games into the platform. Especially because I own a half dozen of their other games on Steam and I really like Steam as my digital distribution platform. I’m disappointed that Valve and EA can’t work out their differences.

The EA vs Valve spat was not terribly unexpected. This has been playing out in the movie/TV streaming market for years already. The content providers are unwilling to sell the rights to their prime content to players such as Netflix or Amazon. Netflix and Amazon then get stuck with the re-runs and B rate stuff. The content providers meanwhile are wising up to the fact they can just as easily distribute their own digital content and just like hardcore game fans, the content fans will come to them.

The content I’m interested in is Battlefield 3. I’ve played and paid for all but two PC Battlefield titles to date. I loved the last two iterations: Heroes and Bad Company 2. I’ve always picked the Battlefield series over the likes of Call of Duty or Counterstrike. Battlefield games have always given me, the very unskilled twitch player, an excellent chance to thrive in the not-focused-just-on-shooting aspects. I played one hell of a medic in Battlefield 2.

I’ve been sitting around today watching videos such as the one at the end of this post and I’m absolutely drooling at the footage. Battlefield 3 is exactly the type of game I want. It’s an upgrade of Bad Company 2 and flat-out impressive. And I’m missing out on it because of some silly line I drew in the sand.

The problem is: can I really by the hypocrite? Again? My mind says no, but my heart (ha!) says “who gives a fuck?”. So this is me signing off, unsure what I’m going to do. In the mean time, I need to stop watching videos.



Du du, du, dun duh. Du du, du, dun duh.

Tuesday, October 25, 2011

Memoir 44 Online, thoughts on sustaining multi-player games

It is an undeniable fact that it takes money to maintain online games for players.  The revenue from initial sales cannot justify a game’s online existence past a set amount of time.  Subscriptions or DLC or micro-transactions are a reality (Guild Wars not withstanding).  Currently the Free 2 Play with micro transactions model is winning out.  Players get hooked on the freebie and then come back paying for more.  Some people view this as bad, but personally I view it as good and in my world it’s a way for me to reward the developer for giving me the game to try first before I invest.
This upkeep is one of the reasons I believe we have not seen many popular board or card games come to the multi-player online space, even when they are directly tied to an online game.  It baffles me that the World of Warcraft card game, is in fact, a physical card game.   Where is the UI mod that lets me play WoW the card game while playing WoW the MMOG on my PC? 
I can live without fluff card games such as the WoW CCG on the PC, but I have a significant itch for some good online multi-player board gaming on (and I’m not just talking cheap flash rip offs).  Fortunately, in stepped Days of Wonder (DoW) with Memoir 44 Online
Not only did they pick the right game to try out to scratch my itch, but they chose the right platform (Steam) and a solid business model (pseudo-subscription).
In order to play games online, players must spend Gold Ingots (GI).  For starters a player is given 50 GI, which results in them being able to play about 16 games completely free of charge.  From there they can purchase buckets of GI to play more games.  The amounts are various generous and I can forsee months worth of play for very little investment.
My only concern with the model is that it probably won’t work for games with smaller followings as after the initial freebie rush, the players start getting gated out.  I’d prefer to see a monthly recurring infusion of free GI to players so the free ride lasts.  If the game is good enough it will convert those free riders into paying players.  Free GI would actually be a great way to market the game.  Other systems such as refer-a-friend would work as well to reward players for joining up.
Memoir 44 Online is doing its best to show the potential of this system.  It’s a great, time-tested board game to begin with, so it was a question of implementation and DoW nailed it.  Anyone having played the board game can immediately sit down and be ready to go with the PC version.  For new players there is a well made tutorial and the game itself lends to ease of learning via right clicking to see the rule cards governing each piece of the game. 
Online match making is a little hard to understand as the same screen used for launching solo play is used to initiate multi-player games. After a quick chat in the main chat room, I was able to figure out how to start a match (but ended up being invited into a game by another player).  I didn’t fair well on my first couple of matches just due to the fact I hadn’t played Memoir 44 in ages and have far more experience with its fantasy-based sibling Battle Lore.


The game runs absolutely great on my laptop (Alienware MX11 R2) and hooked up to the big screen it’s a glorious site to behold.  The added flair to actions and combat is a nice touch.  And the biggest benefit to playing this game digitally is the zero set up and zero clean up of all the tiny plastic pieces!

Friday, August 12, 2011

Monday, July 04, 2011

Fixed: Just Cause 2 crashes on Steam

Just Cause 2Like many gamers, I bought a copy of Just Cause 2 during the Steam Summer Sale and if the forums are any indications, I was not alone with Just Cause 2 crashing repeatedly.  Specifically it would crash on fullscreen settings.

The immediate fix was to open Steam's game library and right click on Just Cause 2 and then select Set Launch Options and enter /failsafe.  This forces the game to launch in windowed mode.  The game ran just fine for me in windowed mode.

However, I was not satisfied that I couldn't play this game in fullscreen so I did the normal checks to see what may be causing the issue.  First I verified the game files on Steam and the check completed without error. Next, I made sure it wasn't Steam community causing the issue and with the community overlay disabled, it still crashed.

The final step I took was to upgrade my nVidia drivers.  I opted to not only upgrade my drivers, but also to do a clean install of the driver in the process (which is available with the nVidia installer now).  This cleared out all old profiles and other settings.

After the upgrade and a couple PC reboots, Just Cause 2 started and ran just fine in fullscreen.  I hope this post helps anyone else having this issue.

Tuesday, June 14, 2011

Free To Play (F2P) Arrives on Steam

A slew of free to play (F2P) games have arrived on Steam including Global Agenda and Champions Online.  The micro-transactions within the games will all be available through Steamworks (to my understanding).  Anyone familiar with buying hats in Team Fortress 2 will understand the Steam integration of micro-transactions.

This is really good news and Steam is a perfect vehicle for F2P games.  The biggest barrier to subscription games is requiring a credit card up front.  F2P removes that barrier and then the biggest barrier for F2P games is the client download and account setup.  Both of these, for the most part, can be taken care of via Steam.

I'm looking forward to more F2P games to hit Steam.  Personally, I'd love to see League of Legends or Allods Online on Steam.  Of the first wave of F2P games, I may try out Forsaken World (a straight up WoWDiku MMOG) or maybe Spiral Knights (co-op dungeon beat'em'up) or Global Agenda (shoot em up MMO thingy).

Friday, June 03, 2011

The straw that broke the SW:ToR camel's back? No digital downloads outside EA.

EA has announced that Star Wars: The Old Republic will only be available for download via through EA itself via their new service Origin. No Steam or Direct2Drive.
...highly anticipated MMO Star Wars: The Old Republic will be sold as a direct download only through Electronic Arts itself. In an interview with CEO John Riccitiello, the Wall Street Journal uncovered news of EA's new service, one it's calling Origin. This service will provide customers with a download service for all EA games, including the Battlefield games, the Need For Speed games, and the aforementioned Star Wars: The Old Republic.
This, my friends, is a travesty. Not only has SW:ToR been underwhelming in all of the previews, but now they are expecting gamers to pick up yet another digital distribution platform to get the game via a direct download? What is wrong with Steam? Steam has a massive catalog of other EA games, including MMOs such as Warhammer Online.

I didn't buy into Starcraft 2 because it was on the new Battle.net.  I've sworn off buying any Games for Windows Live games (that aren't on dirt cheap sales via Steam).  I've pretty much decided that if a game isn't on Steam, I'm probably not buying it (Minecraft being the sole exception).

I seriously hope this does not include Battlefield 3.  BFBC2 was a huge success on Steam.

Saturday, May 21, 2011

The Business of Terraria vs Minecraft

Many pundits would like you to believe that Terraria is a copy-cat of Minecraft.  Others want you to experience Terraria for what it is: a game with similar goals that is partially influenced by Minecraft (and Metroid and Final Fantasy).  Which ever side of the fence you fall on, there are some business decisions that distinguish Terraria from Minecraft.

First and foremost, Terraria launched through Steam.  Minecraft, while technically not yet launched, opted to roll out of the alpha/beta gates with its own platform and suffered weeks of log in server problems, PayPal issues, and a ton of website downtime.  Terraria launched smoothly and pain free through Steam.  So while Minecraft developers scrambled to deal with platform issues after their beta launch, Terraria has enjoyed a honeymoon where their developers can focus on the game.

Secondly, I get the distinct feeling that the Terraria developers just want to make a great game.  On the other hand, the Minecraft developers certainly have made and continue to improve a great game, but I've always gotten the feeling that they want to be a "big game developer".  Notch, Minecraft's chief developer, alluded to this when asked about possibly working at Steam's parent company Valve: "I don't want to work for Valve. I want to be Valve."

All evidence shows that Terraria is a smash hit.  Peak user numbers on Steam have been stellar and for a few days even unseated Counter Strike as the most played game on Steam (that's a pretty big deal). 



As far as I can tell, it's smooth sailing for the Terraria developers and with the Steam platform (and possibly Steamworks) on their side, I expect many great things from Terraria.

PS. If any Terraria developers read this, please, pretty please implement the Steam cloud for world saves!  Thanks.

Sunday, April 24, 2011

HOARD: A Game about Dragons and their Gold

I've given the Hoard demo a spin and found it to be a very entertaining game. The basic premise is that the player controls a dragon who most pillage the landscape and bring the resulting spoils back to their hoard. This means destroying towns, capturing princesses, torching knights, and all manner of destruction. On top of this, the player competes with other dragons. It is a fun time waster with enough to keep the player entertained for quite a few hours.


Along with the straight up destruction, dragons can make the various towns fear them and therefore pay tribute. Princesses can be snatched up and if held captive long enough, a ransom can be gained. Also the dragon's hoard is never safe with thieves lurking about.

The depth of the game is questioned in a lot of reviews. At first glance it seems shallow, but I think that is a benefit to the game. Its really more about just having fun than about thinking ten moves ahead. I think too many games forget this and before they know it, the game is a complicated mess that no one except the hardest of hardcore can get into. It wouldn't work for Hoard.

Next up: multi-player and Easter eggs (which I'm going to dive into later today as it was just enabled for the Demo).
For a limited time, you will find some eggs if you are lucky! Collecting enough eggs earns you the "Egg Hoarder" achievement. This is work a solid 2,000 Hoard Points, which will help level up your Hoard Profile in no time.

Get out there quick, though--the eggs won't be around forever.

Also, for those wanting to try HOARD, we've enabled limited multiplayer play in the demo. Try out "Lucky Town" (competitive) and "A Bridge Too Near" (co-op) for a taste of multi-dragon action against/with humans!

This update also includes many bug fixes and improvements. We are continuing to work on issues and won't be happy until everyone is having a seamless experience.

Happy holidays--enjoy!

...The Hoard Team

Thursday, March 24, 2011

Monday Night Combat's Free Weekend on Steam, Missed Opportunity to try some Free 2 Play shenanigans?

One screenshot to sum up the Free Weekend that Monday Night Combat (MNC) just had on Steam:


While the graph shows that there was a lot of interest over the free weekend that quickly died off, it will be interesting to check out in a few weeks whether there is an uptick in sustained playtime to give us an idea of the impact on overall sales.

To me, this is another great example showing that a lot of people are up for free games. I wonder how much MNC could make by monetizing a free weekend spike like the one they just experienced under some of the Free 2 Play models out there?

Sunday, December 26, 2010

What I bought in the Steam Holiday Sale 2010

Bioshock 2 - $10
Dragon Age: Ultimate Edition - $25 (Includes original, Awakening expansion, and all content packs)
The Witcher: Enhanced Edition - $5

The Secret of Monkey Island - $3.75

Total: $43.75
Christmas Cash: $50

Yay, I still have $6.25 left to spend on non-gaming items!  And damn it, how did I miss Puzzle Quest for $1.50!  Anyways, this is how I feel after Steam Sales:

Saturday, August 14, 2010

Fixed: Bioshock error "This game is currently unavailable" w/ Steam on Alienware m11x

I love my new Alienware m11x laptop, but I was about to lose my cool this morning because I could not get Bioshock to run via Steam.  I was getting the dreaded "This game is currently unavailable" error message when launching the game.

Steam support has a great guide for this problem.  Unfortunately, the step I needed to take was towards the bottom and it took me a long time to get to it.  I first did the Windows 7 troubleshooting, then driver updates (which are not easy on the m11x thanks to Dell's m11x vs. m11xR2 branding), and then I ran every option on the list; except for one that I didn't think was needed: Verifying Game Cache Files (GCF)

It took a few minutes to verify Bioshock's files and in the end it found 5 missing files.  A few seconds later Steam downloaded the missing files and Bioshock now works.  So, lesson learned. Do the simple steps first and then worry about going ape shit with deleting/reinstalling/etc.

Monday, August 02, 2010

July 2010: What I'm Playing/What I'm Paying

July was a laid back month for gaming. I started off with Elder Scrolls and ended up playing Bad Company 2.

I have embedded the new What I'm Playing/What I'm Paying spreadsheet for June below. The overall spreadsheet (includes previous months) can be found here.




Game of the Month


The Elder Scrolls IV: Oblivion: Game of the Year EditionElder Scrolls IV: Oblivion

Cost: $8.50
Played: 8 hours
3-words: lame, but bearable

I picked up a copy of Oblivion on sale via Steam. I like the game, but at the same time I don't like the game. Until I included some mods, it was an unbearable experience. The first few quests I went on in the game were bugged and without the console and UESPWiki, I would never have figured out what to do. Also, I can't stop accidentally clicking on random objects and getting flagged as a thief. Oh, and the default UI sucks balls.

Fortunately, I did install some mods and the game is bearable now. I have a better UI, better graphics, and the Unofficial Patch fixes TONS of quest bugs (pretty much every bug I had encountered so far).

I find the main storyline to be about as exciting as nails on a chalkboard. It is 100% generic fantasy and a hero with a thousand faces type stuff. But that's OK, because I can travel off the beaten path and explore an amazing world. It actually boggles my mind: they built this great world that's FUN to explore (a rarity in single player games), but couldn't build a decent story around it.

My end goal is to hit the Shivering Isles expansion, where I hear its a bit more fun.


/Played

Battlefield: Bad Company 2

I've had a renewed interest in BFBC2 this month and it dominated my /played. I've set some goals and am trying to unlock some of the harder achievements such as getting a bronze/silver/gold with all weapons. Coincidentally, unlocking this achievements gives a ton of experience, so my level is increasing nicely.

MtG:Duels of the Planeswalker

I've had a sick 11-month old all month (actually longer than that). DotP takes a dedicated block of time to enjoy and be fair to other players online. My son wakes up constantly during the nights, when I usually play, so that has limited my DotP play time.


/Paid

Total spent this Month: $1.87
My Value Rating: Unknown

I bought Freedom Force as part of the Steam July 4th sale. For $1.87 I don't think I could go wrong.

Friday, July 16, 2010

Alright Valve, I see your free game. I raise you

... err wait, I can't raise against a FREE GAME!

Valve is releasing a free game on Monday via Steam. The game is Alien Swarm. Read about it here or see the blurb below:
Two years ago Valve hired the talented team behind the popular top down co-op mod Alien Swarm. Since then they have been busy working on the Left 4 Dead Series, and now Portal 2. However, we never forgot about Alien Swarm and the team has spent a lot of time bringing the game to Source in between their contributions to the other Valve projects.

On Monday, July 19th Alien Swarm is going to be released for free via Steam.

In addition to the game, Valve will also release the complete code base for Alien Swarm. This includes updates to the Source engine SDK and full Steamworks integration. If you’ve ever thought about developing a mod on the Source engine with Steamworks, this release provides more insight and examples for using Steamworks in game production.

Please visit www.alienswarm.com for more information.
Oh Valve, I love you.

Friday, July 02, 2010

June 2010: What I'm Playing/What I'm Paying

June was an interesting month for my gaming.  I came into the month with no set "Game of the Month" and no plans to play anything specifically.  Then Magic the Gathering: Duels of the Planeswalkers (DotP) was announced for Steam and shortly released.  Also, a mid-month Steam sale on Elder Scrolls IV: Oblivion took a chunk out of my wallet.

I have embedded the new What I'm Playing/What I'm Paying spreadsheet for June below.  The overall spreadsheet (includes previous months) can be found here.




Game of the Month

Magic the Gathering: Duels of the Planeswalkers

Cost: $9.99
Played: 20 hours
3-words: casual Magic fun

While I didn't enter the month with a game of the month in mind, I ended the month with a winner in DotP.  My three word description really fits the game.

Casual:  DotP is all about getting in and playing Magic the Gathering.  Some rules are simplified, the decks are pre-constructed, and the game is dead simple to operate.  However, this can be a negative for anyone looking for a more hardcore Magic experience.  I suggest those hardcore players look at the official Magic the Gathering Online.

Magic: any current or past fan of Magic the Gathering will immediately identify with the game.  It is a solid representation of the game mechanics. The only part missing is the collectible aspect as card lists are set and there is no real collecting to be done, but that's OK as its not the focus of DotP.

Fun: this is a subjective term as some players just don't like card games and there is nothing here that will convince them to like them.  But for those players that do enjoy card games, this is probably the best casual PC card game available.  There are no booster packs to buy, decks to construct from scratch, or proxy cards to tape together.  DotP is about getting to the fun of playing.


/Played

Elder Scrolls IV: Oblivion

I started my journey in Oblivion as a Wood Elf with the customer Heartless class (yes, I named a class after myself!).  I've spent a few hours wandering around and enjoying the game.  There is quite a bit to do without actually doing anything.  It can be annoying sometimes, such as when you are trying to talk to someone and inadvertently steal the cup in front of them prompting a little run in the with the town guards, but once a player gets used to the game it is a fun game.


/Paid

Total spent this Month: $18.49
My Value Rating: Excellent

For $18.49 I purchased two great games which are aiming to give me a couple hundred hours of playtime.  

Tuesday, June 15, 2010

Magic: The Gathering, Planeswalkers,Tactics

Magic: The Gathering (MtG) Duels of the Planeswalkers has launched today on the PC via Steam.  Duels of the Planeswalkers is a simplified version of MtG where players play with set preconstructed decks and modified rules.  It is meant as an introduction to MtG as there is already a true MtG Online that is faithful to the hard copy CCG.


I've downloaded my copy (plus expansion pack 1) and will have some comments up later this week.



Secondly, we have new information out of E3 about SOE's MtG: Tactics,  a 3D strategy game based on the MtG world and lore.  Watch the video below:



It's an interesting take on MtG, but I'm not sure I'm sold on it after watching the video. Also, we know little to nothing about how it plays. It does fit into SOE's current stable of games, as they continue the move away from traditional MMOGs (such as Everquest) and focus on niche strategy games (Pox Nora) and casual social games (Free Realms).

Here's another pic of Tactics:

Saturday, June 12, 2010

Steam Sale Success for The Elder Scrolls 4: Oblivion

The game of the year edition of The Elder Scrolls 4: Oblivion went on sale this weekend via Steam for $8.50.  It's a steal of a deal and I couldn't resist picking up a copy for myself.  

There is always a question of how successful these fire sales on Steam are.  To provide some anecdotal evidence to their success, I present the previous 7-days of game-play tracking via Raptr for Oblivion.

As can be seen, there is a pretty good spike following the start of the sale this weekend.

While hours played are not easily equated to sales, and factoring in the sales price, it is tough to determine what revenue this generates for the game developer.  However, a cursory glance tells us there are plenty of players playing the game and that has to warm the heart of any developer!

Wednesday, May 26, 2010

Magic the Gathering: Duels of the Planeswalkers coming to PC via Steam

From Tobold's blog:
... Magic the Gathering: Duels of the Planeswalkers will be released via Steam to the PC. While DOTP is in a way a "Magic light" game, I am nevertheless highly interested in this.
Like Tobold, I am a long time MtG fan and former hardcore player. However, the days where I have the time to build and maintain competitive decks are gone. What I've needed to spark my interest in MtG again is a more casual approach that is PC based.  That is exactly what DotP delivers. I plan on giving it a try in June.

Wednesday, May 12, 2010

Linux Gamer's Rejoice! Steam coming to Linux!

With Valve's recent release of Steam for Mac, hints were found that an underlying Linux client was also in the works.  Phoronix has the news that an announcement is imminent from Valve about a native Linux version of Steam.
... Valve is preparing to officially release the Steam Linux client from where they will start to offer Linux native games available for sale. For all those doubting our reports that Source/Steam would be coming to Linux, you can find confirmation in the UK's Telegraph and other news sites. An announcement from Valve itself is imminent.
While this doesn't mean every game available on Steam will work with Linux, it does mean native Linux clients can easily be used for games such as Unreal Tournament 2004 and World of Goo. Also, this lays the groundwork for popular Valve titles such as Left 4 Dead and Team Fortress 2 to head over to native Linux.


I've always been a proponent of gaming on Linux. I still feel Linux is by far the best operating system available for anyone that wishes to learn how to use a computer. Gamer's naturally fit the learner description, but far too often Linux gaming was over the head of even the most tech savvy gamers. Steam on Linux eliminates A LOT of the hassle and brings some great AAA games along with it. I am excited to see where this goes.

I may even be bothered enough to put Linux back on my main desktop with a dual boot with Windows 7.