And there it is; 1:1 KD achieved in Battlefield 2042. Previous post and progress.
Sunday, February 19, 2023
Saturday, February 18, 2023
Saturday Blogging Thoughts
That had me looking at what Blogger offers these days... and... that is nothing. Seems like Google is just letting Blogger coast. So off to Reddit's blogging subreddit to ask if I am crazy and to see what else is out there.
That resulted in some suggestions I'll be evaluating
- Substack
- Publii (static site)
- Wordpress
- Ghost.org
- and some more in the thread
If you have a thought toss it in the comments.
Reddit thread embedded below:
Friday, February 17, 2023
ChatGPT writes a post about MMORPGs
ChatGPT is neat. There is a lot of interest in artificial intelligence (AI) and with ChatGPT giving an approachable interface to some remarkable AI ChatGPT has the world buzzing with the possibilities. For most of us ChatGPT is either the next big thing or a neat toy. I tend to fall more into "toy" category myself; reminded of the quote along the lines of "We tend to overestimate the effect of a technology in the short run and underestimate the effect in the long run." That is to say I think ChatGPT is over-hyped currently but under-hyped in what it will mean in the history books of the future.
With that said I wanted to see what ChatGPT would write on my behalf for the blog. Here's the outcome:
Title: Exploring the World of MMORPGs: A Guide for Newcomers
Are you looking for a new online gaming experience? Perhaps you've heard about MMORPGs and want to know what all the fuss is about. MMORPGs, or massively multiplayer online role-playing games, are games that allow players to interact with each other in a virtual world. In this post, we'll explore the world of MMORPGs and provide a guide for newcomers.
Choose Your Game Wisely
There are many MMORPGs available, so it's important to choose a game that fits your interests and playstyle. Some popular MMORPGs include World of Warcraft, Final Fantasy XIV, and Guild Wars 2. Each game has its own lore, world-building, and mechanics, so do your research before choosing.
Learn the Basics
MMORPGs can be overwhelming for newcomers, so take the time to learn the basics of the game. This may include learning how to create a character, navigate the world, complete quests, and interact with other players. Most MMORPGs have tutorials or starting zones that teach you the basics, so don't be afraid to take your time.
Join a Guild or Group
Playing an MMORPG is more fun when you're playing with others. Joining a guild or group can help you find other players to quest with, get advice on the game, and participate in group activities like raids. Many MMORPGs have tools for finding and joining guilds, so take advantage of these resources.
Understand the Time Commitment
MMORPGs are designed to be played over a long period of time, so be prepared to invest a lot of time in the game. This may mean logging in regularly to complete quests, participating in group activities, and keeping up with game updates. If you have limited time to play, consider choosing a game with more casual play options.
Watch Your Spending
Some MMORPGs are free-to-play, while others require a subscription or in-game purchases. Before you start playing, understand the game's payment model and set a budget for yourself. In-game purchases can be tempting, but it's important to balance your spending with your other financial priorities.
In Conclusion
MMORPGs can be a fun and immersive way to connect with other players and explore a virtual world. As a newcomer, it's important to choose a game that fits your interests, learn the basics, join a guild or group, understand the time commitment, and watch your spending. With these tips, you'll be well on your way to becoming a seasoned MMORPG player.
Thursday, February 16, 2023
Dark and Darker Demo Thoughts
Good: Premise of a PvPvE dungeon crawler where players join in a dungeon to kill monsters, get loot, and then either fight to the death or hide long enough to escape.
Bad: Literally everything about this game.
The combat is terrible. I laugh thinking about how many players complain about New World combat currently (not balanced, desync, yadda, yadda). They need to spend a minute in the combat of Dark and Darker and maybe they'll be thankful for New World's combat. After an hour of playing Dark and Darker I cannot bring myself to play any more. It is slow and lacks any meaningful feedback to the player.
As it's just a demo I didn't expect any sort of "introduction to the game" mode, but this is definitely something the game needs to have if it is going to launch. Nothing is explained and new players will find themselves dead quickly with no understanding of what they are supposed to be doing. Even "New Player Guides" on YouTube have a hard time explaining what you are supposed to do in this game.
I think the only redeeming quality of the game is the promise of some PvP action but the combat is so horrible that I can't imagine anyone but the most hardcore of players sticking it out. Though I may be wrong as I was flabbergasted when I checked out the demo player numbers on Steam Charts and saw the peak at 100,000+ concurrent players and averages hovering around 70,000 daily peak. I feel like I'm missing something; how are that many people OK with this clunky combat?
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| More popular than I'd of expected! |
Give me New World grade action combat and this PvPvE concept and I'm all over it, but as it is Dark and Darker is going in the history bin for me. I cannot get past the terrible combat to comment on any other part of the game. There is no way I am dealing with a game that handles like a 1990s adventure game. Can anyone explain to me how on earth they enjoy this combat? Is the PvPvE aspect that much of an attraction? Are we as a community this starved for this type of game? TELL ME WHAT I AM MISSING HERE!!!
Wednesday, February 15, 2023
What bringing the class system back to Battlefield 2042 has done
Prior to this latest update players could select any combination of specialist, gadget, weapon, and throwable (grenades). This meant I could play as Irish (a support specialist), carrying anti-vehicle rockets, and at the same time carry the proximity sensor (grenade). On top of that I could use any gun (assault, SMG, LMG, or sniper).
To be honest it was pretty sweet as I noted in my post here and here. I was a mega super team support player with my Irish setup. I could do everything except shocking non-squad members back to life. But that is where the problem lied. Everyone could do everything and thus the Battlefield developers had to make many things "balanced"; for example since everyone could carry anti-vehicle it was weaker than it would be if it was less limited. It was fun but then also not fun.
With the class system back in place the developers have been able to make things like anti-vehicle stronger per shot (since there is less of them now). Vehicles should in theory feel less threat over all because not everyone is rocking anti-vehicle tech. There is far less proximity sensor spam as it is restricted by class (even if that does break my nonexistent heart).
The development team also figured out an approach to continue to allow all classes to use any of the main guns. If I want to use an SMG as an assault class I can continue to do so (in prior Battlefields the SMG was limited to Support). There were proficiency added (as covered in this post) to certain classes to favor certain weapons, but they are not so dramatic as to penalize someone for opting out to another class of gun.
After having played several rounds under the new system the game does feel better over all. I actually got in a vehicle without immediately getting blown up! There seems to be more medics and thus more revives. I have a much better understanding of what my teammates are capable of because I can see what class they are. The only thing I really miss is my proximity sensor as I am not a fan of the other grenades, but I understand sometimes less is more.
Have you given the update a try? If so, what are your thoughts?
Tuesday, February 14, 2023
Closing in on that sweet 1:1 K:D
Maybe not an achievement for the chad gamers of the world but for us old fart gamers getting to a 1:1 K:D in games like Battlefield 2042 is an achievement. I was at 1:1 for a period but I've had some terrible rounds after coming back from a hiatus.
Also I am finding myself pretty terrible at some of the original maps (they suck compared to Spearhead IMHO) and feel like I am either getting spawn killed or getting shot in the back because I don't know where to expect enemies from.
Anyways here is my progress:






