The Packers beat the Dolphins and Jordan Love finally got his turkey leg! Two legs in fact!
![]() |
Thanksgiving week is here, and you know what that means: chaos! There’s the turkey to pick up, the house to clean for guests, and... the map in New World to conquer. Yes, you read that right. I didn’t take time off just to prep for a feast with the family—I took time off because my New World map is an absolute disaster. Take a look:
Just look at all those quest and other markers! The New World: Aeternum update didn’t just shake things up—it packed the game with tons of new story quests and repeatable quests in zones like Cutlass Keys. Personally, I’m all for MMORPG maps that glow like a Christmas tree, brimming with things to do at every turn.
Note: this post was edited with the help of AI. The thoughts are my own. The grammatical correctness is the AI.
The Packers beat the 49ers and damn did it feel good considering the recent history against them. Better yet; this loss likely puts the 49ers out of playoff contention. Stick a fork in them; they're done!
My second day back in New World, and I proved I’ve still got it by securing back-to-back victories in 3v3 PvP arenas. Afterward, I jumped into an Outpost Rush, which we won, and I ranked in the top 10 overall (top 5 on my team) with 11 kills and only 3 deaths. It felt great to be back!
One thing to note; I am still using my "Frozen Inferno" build with minimal changes since I last played. The artifact firestaff I use, Inferno, was my first upgraded artifact so is now 725 GS and also now has a gem slot so I slotted an electrified emerald.
Oh and happy birthday to me (damn I'm getting old)!
![]() |
| Top damage and a 3-0 win in 3v3 arena |
![]() |
| 3-1 win in 3v3 arena |
![]() |
| Outpost Rush; top 10 and an 11/3 KD ratio! I'm back! |
I just can’t bring myself to play Throne and Liberty any longer, and it took logging back into New World for a few minutes to see why. New World is the better MMORPG. It’s better in every aspect I care about.
![]() |
| Sorry Helpie! |
One thing I missed while I was in Throne and Liberty was how being zoomed so far out affected my experience. Playing effectively in Throne requires you to zoom way out, which creates a sense of detachment. Over-the-shoulder gameplay becomes impossible. In contrast, New World limits the zoom, keeping you behind your character, which feels far more immersive.
I spent almost no time staring at the UI in New World. There’s no constant tabbing to check if I have the right enemy targeted, no staring at my hotbar waiting for skills to come off cooldown, and no constant glances at a minimap in the top corner. Instead, I’m engaged with the game world itself, which feels much better.
Combat is a night-and-day difference between the two games. Throne’s tab-targeting system, paired with its overwhelming “word salad” abilities, is replaced in New World by an intuitive and immediate action combat system. What you see on screen dictates your actions—big fireball? Dodge big fireball. Enemy in front of you? Press attack and hit them. It’s that simple.
Then there’s the PvP. If there’s one triggering event that pushed me away from Throne and Liberty, it was may last dominion PvP event where I was repeatedly getting stunned and killed in seconds which was frustrating. I thought maxing out my gear and tank build would unlock the “can’t kill me” status tanks are supposed to have in Throne. Instead, even with 3,500+ CP, I died within seconds, often while stunned. Purge one stun? Another is coming.
Even without the constant crowd control, Throne’s combat remains unintelligible, drowning in poorly explained skills and convoluted mechanics. I had no idea what was happening half the time, leading me to mash my emergency buttons out of desperation. It’s the worst PvP I’ve experienced in an MMO.
In New World, PvP is a breath of fresh air. The combat makes sense—dodge the fireball, hit the enemy, block the attack. Even in larger battles, I can understand what’s happening, and the game is responsive enough for me to make an impact. Stuns and crowd control, while present, are manageable and nowhere near the mess they are in Throne. I’d still like New World to refine these mechanics further, but compared to Throne, it’s night and day.
Even with New World introducing aim assist and target lock (which I’m still getting used to), the PvP remains far more enjoyable. In large-scale fights, I can follow the action and feel like I have a role to play. In Throne, battles often felt like meaningless chaos, leaving me with no sense of agency.
Best of all, gear in New World contributes to power without creating an insurmountable gap. Even though I’m still at 700 GS and many players are now 700+ (with a max of 725), I’ve noticed no significant disadvantage in PvP. It feels like I’m competing on skill rather than being outclassed by someone’s gear.
Another thing I missed was the trading post. Jumping back into New World, I was reminded of how satisfying the economic side of an MMO can be. Throne’s auction house, limited to premium currency, was a disaster. Not being able to trade for basic materials was frustrating. In New World, the economy feels alive. Items that were once worthless are now valuable, and I love placing buy and sell orders to carve out my slice of the market.
I don’t understand why New World isn’t more popular. And I don’t get why so many players are still sticking with Throne, especially with the upcoming Tier 2 items doubling the grind required for gear progression—unless you swipe your credit card. New World is the better game and offers so much more to players. Now, I just need to figure out how to convince my friends to leave Throne and Liberty and join me back in New World.
Note: this post was edited with the help of AI. The thoughts are my own. The grammatical correctness is the AI.